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General Tabletop Discussion
*TTRPGs General
What minor worldbuilding details have you added to your campaign world?
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<blockquote data-quote="Jürgen Hubert" data-source="post: 3321930" data-attributes="member: 7177"><p>Some more stuff from Urbis:</p><p></p><p>- If you want to cast spells within one of the cities, the odds are that you first need to acquire a licence to cast a certain spell. Harmless spells that only affect yourself usually don't require a licence. Spells that affect others - including nonlethal combat spells - can be used if you pay a slight fee for a "civilian" licence. Spells that cause damage to individuals or which can be very protitable to cast require a "professional" licence. Spells that cause large-scale devastation (such as fireball) or alter the minds of others (like charm person) are restricted to the military.</p><p></p><p>If you don't have a licence to use "cure" spells on others but use them to save someone from dying in an emergency, the authorities might overlook that use. On the other hand, they might not.</p><p></p><p>- Unicorns have been hunted close to extinction in human lands because of the rumored aphrodisiac properties of their horns.</p><p></p><p>- Orcs are now fairly rare, but thanks to orcish invasions in ages past there's still a certain amount of orcish blood in many human families, which occasionally produces half-orcs. Because of prejudice and lesser intellectual and social capabilities, these families have slided towards the lower classes, and caricatures of the lower classes often show them with orcish features.</p></blockquote><p></p>
[QUOTE="Jürgen Hubert, post: 3321930, member: 7177"] Some more stuff from Urbis: - If you want to cast spells within one of the cities, the odds are that you first need to acquire a licence to cast a certain spell. Harmless spells that only affect yourself usually don't require a licence. Spells that affect others - including nonlethal combat spells - can be used if you pay a slight fee for a "civilian" licence. Spells that cause damage to individuals or which can be very protitable to cast require a "professional" licence. Spells that cause large-scale devastation (such as fireball) or alter the minds of others (like charm person) are restricted to the military. If you don't have a licence to use "cure" spells on others but use them to save someone from dying in an emergency, the authorities might overlook that use. On the other hand, they might not. - Unicorns have been hunted close to extinction in human lands because of the rumored aphrodisiac properties of their horns. - Orcs are now fairly rare, but thanks to orcish invasions in ages past there's still a certain amount of orcish blood in many human families, which occasionally produces half-orcs. Because of prejudice and lesser intellectual and social capabilities, these families have slided towards the lower classes, and caricatures of the lower classes often show them with orcish features. [/QUOTE]
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What minor worldbuilding details have you added to your campaign world?
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