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What mods would I make to sustain a long-term campaign?
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<blockquote data-quote="Sammael99" data-source="post: 427862" data-attributes="member: 1157"><p><strong>Salut aNenuphar !</strong></p><p></p><p></p><p></p><p>A lot of good ideas have been mentioned already. Toning down xps would be one, but only if you play regularly. In my Terres Anciennes campaign (see below), wa have been playing a little under two years and the PCs are Lvl 8 roughly. But we only play 4-hours every two weeks if even that. Giving the PCs less xp than what allows them to level every two months roughly would be frustrating to them.</p><p></p><p>Also, I agree fully with the idea of confronting them to weaker opponents as they grow in power. That's also a way of making them feel their own growth in power, so it contributes to suspension of disbelief.</p><p></p><p>Finally, I have designed a number of house rules for my campaign, some of which are "flavour" (like clerics and druids being spontaneous casters), some of which are safeguards. You will find that as levels get higher, the power of spellcasters can seriously unbalance your setting. When your 9th lvl mage can toats pretty much every ruler in your kingdom with one spell, how do you explain that he doesn't ?</p><p></p><p>These are questions you need to ask yourself before you start since it's a lot harder to do half-way through without frustrating the players. </p><p></p><p>Same goes for PrCs : I'm not talking about balance but about how they fit into your campaign. A lot of PrCs have a strong flavour that may not be OK for your campaign. One of the players in Les Terres Anciennes wanted to become a Dragon Disciple. That PrC makes you mutate into a giant half-dragon as you go up in levels. Do I want a guy like that running around in towns and villages ? Nope. So it's not there. </p><p></p><p>Finally, for a little bit of pimping, since you speak French, check out my story hour (link in my signature) and you will find all the campaign logs for the last two years plus all the house rules and comments on balance. Feel free to contribute. Feel free to plunder ideas also !</p></blockquote><p></p>
[QUOTE="Sammael99, post: 427862, member: 1157"] [b]Salut aNenuphar ![/b] A lot of good ideas have been mentioned already. Toning down xps would be one, but only if you play regularly. In my Terres Anciennes campaign (see below), wa have been playing a little under two years and the PCs are Lvl 8 roughly. But we only play 4-hours every two weeks if even that. Giving the PCs less xp than what allows them to level every two months roughly would be frustrating to them. Also, I agree fully with the idea of confronting them to weaker opponents as they grow in power. That's also a way of making them feel their own growth in power, so it contributes to suspension of disbelief. Finally, I have designed a number of house rules for my campaign, some of which are "flavour" (like clerics and druids being spontaneous casters), some of which are safeguards. You will find that as levels get higher, the power of spellcasters can seriously unbalance your setting. When your 9th lvl mage can toats pretty much every ruler in your kingdom with one spell, how do you explain that he doesn't ? These are questions you need to ask yourself before you start since it's a lot harder to do half-way through without frustrating the players. Same goes for PrCs : I'm not talking about balance but about how they fit into your campaign. A lot of PrCs have a strong flavour that may not be OK for your campaign. One of the players in Les Terres Anciennes wanted to become a Dragon Disciple. That PrC makes you mutate into a giant half-dragon as you go up in levels. Do I want a guy like that running around in towns and villages ? Nope. So it's not there. Finally, for a little bit of pimping, since you speak French, check out my story hour (link in my signature) and you will find all the campaign logs for the last two years plus all the house rules and comments on balance. Feel free to contribute. Feel free to plunder ideas also ! [/QUOTE]
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What mods would I make to sustain a long-term campaign?
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