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General Tabletop Discussion
*Pathfinder & Starfinder
What monster classes do you want?
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<blockquote data-quote="KidSnide" data-source="post: 5494809" data-attributes="member: 54710"><p>I think monsters like werewolves and yuan-ti work fine with the new racial mechanics in Heroes of Shadow. You need a basic racial power and some abilities and, if you want more, you can choose racial utilities (and maybe some attacks) instead of your class abilities.</p><p></p><p>Vampires are different because they have a much wider range of powers, so you need to have the powers associated with the class to make the character work. You could use a racial basis for a vampire (that's effectively what the Vryloka is), but it just wouldn't have all the blood-sucking-attack abilities that should be in the hands of a powerful vampire.</p><p></p><p>So, yes, I agree that werewolves and yuan-ti are good examples for unusual PCs. (And, incidentally minotaurs, warforged, wilden and an number of other established PC races are equally good examples of "weird PCs".) </p><p></p><p>However, a good monster <em>class</em> requires a wider and weirder range of powers. I think dragons are the obvious example - not because I want dozens of dragon PCs wandering around my gameworld - but because it's a race that you could only play in a satisfying way if nearly all of your character's abilities were dedicated to "dragon-y" things.</p><p></p><p>I think angel, fiend and beholder would be other reasonable examples...</p><p></p><p>-KS</p></blockquote><p></p>
[QUOTE="KidSnide, post: 5494809, member: 54710"] I think monsters like werewolves and yuan-ti work fine with the new racial mechanics in Heroes of Shadow. You need a basic racial power and some abilities and, if you want more, you can choose racial utilities (and maybe some attacks) instead of your class abilities. Vampires are different because they have a much wider range of powers, so you need to have the powers associated with the class to make the character work. You could use a racial basis for a vampire (that's effectively what the Vryloka is), but it just wouldn't have all the blood-sucking-attack abilities that should be in the hands of a powerful vampire. So, yes, I agree that werewolves and yuan-ti are good examples for unusual PCs. (And, incidentally minotaurs, warforged, wilden and an number of other established PC races are equally good examples of "weird PCs".) However, a good monster [i]class[/i] requires a wider and weirder range of powers. I think dragons are the obvious example - not because I want dozens of dragon PCs wandering around my gameworld - but because it's a race that you could only play in a satisfying way if nearly all of your character's abilities were dedicated to "dragon-y" things. I think angel, fiend and beholder would be other reasonable examples... -KS [/QUOTE]
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What monster classes do you want?
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