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What monster type do you use / encounter the least?
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<blockquote data-quote="Robert Ranting" data-source="post: 3320679" data-attributes="member: 28906"><p>Elemental.</p><p></p><p>Somehow, in seven years of D20, I've only used two as a DM (An Elder Earth Elemental and a Belker) and never encountered one as a player in 8 campaigns and numerable one-shots. I attribute much of this to playing Arcana Evolved, where elemental summoning spells tend to be poor choices at any spell level compared to...well, anything else, but a good portion of that gaming was done in 3.x D&D.</p><p></p><p>Oozes I've seen or used a few times. Fey I've run into at least twice (What is it with Corrupted Dryads anyway?) and since I often run AE, one of the common player races are Sprytes. </p><p></p><p>The one break from tradition I can see in my patterns is that Plant monsters are relatively common. In my last campaign, I threw a Kelp Devil (ToH), A Red Sundew (MM2) and a Ironmaw (FF) at my party. Each one of them did a number on the party fighter, leading to some interesting running jokes about his being allergic to plants, since he easily destroyed any and every other creature that presented itself within melee or even longbow range. In my current campaign, the party encountered Violet Fungi, Shriekers, Phantom Fungi, and a Tendriculous out of the MM, and both an Ascomid, and numerous Vegepygmies out of the Tome of Horrors. As a player, I've dealt with Shambling Mounds, Corrupt Treants, (come to think of it, I've run both of those as a DM as well), an Ironmaw, Assassin Vines, "Pod People" from an old Ravenloft module, and Sporebats.</p><p></p><p>I dunno why people seem to avoid plant monsters. They may seem silly, but they're easy to explain (magical contamination, evil druid, alien spores, outsider influence, the land rising up to defend itself, etc.) and mechanically, they have some neat twists.</p><p></p><p>Robert "Nature, Green in Root and Thorn" Ranting</p></blockquote><p></p>
[QUOTE="Robert Ranting, post: 3320679, member: 28906"] Elemental. Somehow, in seven years of D20, I've only used two as a DM (An Elder Earth Elemental and a Belker) and never encountered one as a player in 8 campaigns and numerable one-shots. I attribute much of this to playing Arcana Evolved, where elemental summoning spells tend to be poor choices at any spell level compared to...well, anything else, but a good portion of that gaming was done in 3.x D&D. Oozes I've seen or used a few times. Fey I've run into at least twice (What is it with Corrupted Dryads anyway?) and since I often run AE, one of the common player races are Sprytes. The one break from tradition I can see in my patterns is that Plant monsters are relatively common. In my last campaign, I threw a Kelp Devil (ToH), A Red Sundew (MM2) and a Ironmaw (FF) at my party. Each one of them did a number on the party fighter, leading to some interesting running jokes about his being allergic to plants, since he easily destroyed any and every other creature that presented itself within melee or even longbow range. In my current campaign, the party encountered Violet Fungi, Shriekers, Phantom Fungi, and a Tendriculous out of the MM, and both an Ascomid, and numerous Vegepygmies out of the Tome of Horrors. As a player, I've dealt with Shambling Mounds, Corrupt Treants, (come to think of it, I've run both of those as a DM as well), an Ironmaw, Assassin Vines, "Pod People" from an old Ravenloft module, and Sporebats. I dunno why people seem to avoid plant monsters. They may seem silly, but they're easy to explain (magical contamination, evil druid, alien spores, outsider influence, the land rising up to defend itself, etc.) and mechanically, they have some neat twists. Robert "Nature, Green in Root and Thorn" Ranting [/QUOTE]
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