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What Monsters Are Commonly Used In Your Game?
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<blockquote data-quote="Pants" data-source="post: 3314272" data-attributes="member: 8849"><p>COMMON:</p><p>Classed Humanoids (mostly humans, those damn dirty humans!)</p><p>Demons (I generally use whichever type is appropriate for the current game as demons can be pretty varied)</p><p>Undead (mostly zombfies, skeletons, ghouls, ghasts, and mummies interspersed with wraiths, wights, real vampires (vampire spawn are teh suck), and allips (love these guys))</p><p>Devils (occasionally whichever fits the circumstance, though barbazu see a lot of use)</p><p>Elementals (usually as summoned creatures)</p><p>Giants (usually ogres and ogre mages)</p><p></p><p>UNCOMMON:</p><p>Dragons (Gotta use at least one a campaign!)</p><p>Animals/Vermin</p><p>Constructs (I rarely use golems as the magic immunity thing is stupid, I rely on other constructs like dread guards, shield guardians, runic guardians, and brain golems (not immune to magic!) instead)</p><p>Daemons/Yugoloths (I tend to focus more on the extreme Law and Chaos spectrum of the fiends)</p><p>Dopplegangers (I use these guys at least once a campaign just to mess with the players, anymore and they get kinda boring)</p><p></p><p>RARE:</p><p>Fey (of any stripe)</p><p>Plants (rarely find a use for them)</p><p>Demodands/Gehreleths (Used one once. Unless I plan on using one fore very specific flavor reasons, a regular demon would probably work out the same, if not better, without the name confusion)</p><p>Owlbears</p></blockquote><p></p>
[QUOTE="Pants, post: 3314272, member: 8849"] COMMON: Classed Humanoids (mostly humans, those damn dirty humans!) Demons (I generally use whichever type is appropriate for the current game as demons can be pretty varied) Undead (mostly zombfies, skeletons, ghouls, ghasts, and mummies interspersed with wraiths, wights, real vampires (vampire spawn are teh suck), and allips (love these guys)) Devils (occasionally whichever fits the circumstance, though barbazu see a lot of use) Elementals (usually as summoned creatures) Giants (usually ogres and ogre mages) UNCOMMON: Dragons (Gotta use at least one a campaign!) Animals/Vermin Constructs (I rarely use golems as the magic immunity thing is stupid, I rely on other constructs like dread guards, shield guardians, runic guardians, and brain golems (not immune to magic!) instead) Daemons/Yugoloths (I tend to focus more on the extreme Law and Chaos spectrum of the fiends) Dopplegangers (I use these guys at least once a campaign just to mess with the players, anymore and they get kinda boring) RARE: Fey (of any stripe) Plants (rarely find a use for them) Demodands/Gehreleths (Used one once. Unless I plan on using one fore very specific flavor reasons, a regular demon would probably work out the same, if not better, without the name confusion) Owlbears [/QUOTE]
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