FireLance
Legend
This thread on spell weavers got me thinking: what monsters are poorly designed?
In the case of the spell weaver, it was pointed out that it could do an average of 105 points of force damage (30d4+30, from 6 magic missile spells) in a single round unless the party manages to kill it first (it has an average of 36 hp). If it wins initiative, it could kill a character. If the party wins initiative, it could be dead before it can act. Either way, a combat encounter with one is just not much fun.
Dire bears and dire tigers suffer from a similar problem. If the entire party can fly, an encounter with one is trivially easy. Otherwise, one of the PCs could end up dead. Again, not much fun.
Have you encountered other monsters that suffer from similar problems? What are they?
In the case of the spell weaver, it was pointed out that it could do an average of 105 points of force damage (30d4+30, from 6 magic missile spells) in a single round unless the party manages to kill it first (it has an average of 36 hp). If it wins initiative, it could kill a character. If the party wins initiative, it could be dead before it can act. Either way, a combat encounter with one is just not much fun.
Dire bears and dire tigers suffer from a similar problem. If the entire party can fly, an encounter with one is trivially easy. Otherwise, one of the PCs could end up dead. Again, not much fun.
Have you encountered other monsters that suffer from similar problems? What are they?