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What Monsters got nerfed from early D&D/AD&D to now/5e
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<blockquote data-quote="Tony Vargas" data-source="post: 7644359" data-attributes="member: 996"><p>It didn't have one in the 1e MM.</p><p></p><p>Nod. Those sorts of designs (spells & traps as well as monsters) caught some flack as "rock/paper/scissors" or as being tests of player knowledge.</p><p></p><p>Sweeping comparisons of 5e to 'earlier editions' are a little iffy, since 3e & 4e were very different from the TSR era, and notably different from (even antithetical to) eachother in some ways. Hit points, for instance, peaked in 3.x, with CON potentially going very high, CON mod adding to every HD (retroactively) and every class getting HD at every level. 5e might sound similar, and it is probably second-highest in terms of PC hps, but it's CON mods top out at +5, so a 20th level barbarian with high CON is 'only' going to have around 220 hps (OK 340 if it had max hp), 3e you could conceivably get double that CON bonus, so add another 100 hps (before raging). But, given the same CON for whatever reason, 5e characters'll have the same hps as 3e, and some classes get the bump in HD size. Number of special abilities in terms of spells known was always pretty crazy, and has come down some in 5e because there are simply fewer spells out (though not as far as 4e), while classes like the fighter have gotten a boost relative to the TSR years in each WotC ed (11 bonus feats; 3 class features & 16 exploits; 2 bonus feats & 3 encounter specials & Combat style & 4 archetype features + either spellcasting or 6 maneuvers or just better features one hopes*)</p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p>* should be obvious which of those is from the 'simplest' fighter. ;P</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7644359, member: 996"] It didn't have one in the 1e MM. Nod. Those sorts of designs (spells & traps as well as monsters) caught some flack as "rock/paper/scissors" or as being tests of player knowledge. Sweeping comparisons of 5e to 'earlier editions' are a little iffy, since 3e & 4e were very different from the TSR era, and notably different from (even antithetical to) eachother in some ways. Hit points, for instance, peaked in 3.x, with CON potentially going very high, CON mod adding to every HD (retroactively) and every class getting HD at every level. 5e might sound similar, and it is probably second-highest in terms of PC hps, but it's CON mods top out at +5, so a 20th level barbarian with high CON is 'only' going to have around 220 hps (OK 340 if it had max hp), 3e you could conceivably get double that CON bonus, so add another 100 hps (before raging). But, given the same CON for whatever reason, 5e characters'll have the same hps as 3e, and some classes get the bump in HD size. Number of special abilities in terms of spells known was always pretty crazy, and has come down some in 5e because there are simply fewer spells out (though not as far as 4e), while classes like the fighter have gotten a boost relative to the TSR years in each WotC ed (11 bonus feats; 3 class features & 16 exploits; 2 bonus feats & 3 encounter specials & Combat style & 4 archetype features + either spellcasting or 6 maneuvers or just better features one hopes*) * should be obvious which of those is from the 'simplest' fighter. ;P [/QUOTE]
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