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Community
General Tabletop Discussion
*Dungeons & Dragons
What most needs revision for the (hypothetical) 50th anniversary core books?
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<blockquote data-quote="Ruin Explorer" data-source="post: 8286532" data-attributes="member: 18"><p>I mean, what you're describing is a 6E, unless 2E was also a "1.5" but ignoring that...</p><p></p><p>Obviously there are things which literally must change:</p><p></p><p>Lineage and that general approach have to replace race</p><p>Alignment has to be downplayed further</p><p>Design has to move away from the "apology mode" of 2014 towards "we have 50m+ players" mode of 2021.</p><p>Tasha's choices built in to classes - making them the default in many cases.</p><p></p><p>Everything else is semi-optional:</p><p></p><p>FR should go as default setting, imho. Don't have a default setting or use a Nentir Vale strategy or even licence Wildemount in perpetuity if they'll let you for a reasonable price.</p><p></p><p>Ranger needs to be reworked and finalized.</p><p>Re-jig Sorcerer to be pure spell points. Alternatively, remove him from the PHB and replace him with Psion or something.</p><p></p><p>Completely re-do healing and grittiness mechanics. Kill Hit Dice, they don't interact with much so it won't matter much. Replace them with something very like System Strain from Worlds Without Number, and actually make healing spells interact with it (it's very simple to do so).</p><p></p><p>Change short rests to 10 or 15 minutes. Long rests remain where they are but don't automatically set you to full HP.</p><p></p><p>Re-write the DMG completely. Top to bottom. Massively improve the quality of advice - nothing in the DMG stands up to the quality of advice in either DMG2 from 4E (!!!) or VRGtR which just came out. Completely replace all optional rules in the DMG with actually-playtested, actually-sane rules, none of this "I came up with it on a break to fill a requirement" stuff that we have now.</p><p></p><p>Archetype choice should be the same level for everyone. Probably 2. With the advice that experienced players can just start at L2. None of this nonsense where some people start with a theme etc. at L1 and others can't have it until L3.</p><p></p><p>Prob more thoughts later, these are the first that occur.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8286532, member: 18"] I mean, what you're describing is a 6E, unless 2E was also a "1.5" but ignoring that... Obviously there are things which literally must change: Lineage and that general approach have to replace race Alignment has to be downplayed further Design has to move away from the "apology mode" of 2014 towards "we have 50m+ players" mode of 2021. Tasha's choices built in to classes - making them the default in many cases. Everything else is semi-optional: FR should go as default setting, imho. Don't have a default setting or use a Nentir Vale strategy or even licence Wildemount in perpetuity if they'll let you for a reasonable price. Ranger needs to be reworked and finalized. Re-jig Sorcerer to be pure spell points. Alternatively, remove him from the PHB and replace him with Psion or something. Completely re-do healing and grittiness mechanics. Kill Hit Dice, they don't interact with much so it won't matter much. Replace them with something very like System Strain from Worlds Without Number, and actually make healing spells interact with it (it's very simple to do so). Change short rests to 10 or 15 minutes. Long rests remain where they are but don't automatically set you to full HP. Re-write the DMG completely. Top to bottom. Massively improve the quality of advice - nothing in the DMG stands up to the quality of advice in either DMG2 from 4E (!!!) or VRGtR which just came out. Completely replace all optional rules in the DMG with actually-playtested, actually-sane rules, none of this "I came up with it on a break to fill a requirement" stuff that we have now. Archetype choice should be the same level for everyone. Probably 2. With the advice that experienced players can just start at L2. None of this nonsense where some people start with a theme etc. at L1 and others can't have it until L3. Prob more thoughts later, these are the first that occur. [/QUOTE]
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Community
General Tabletop Discussion
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What most needs revision for the (hypothetical) 50th anniversary core books?
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