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what motivates your villains ?
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<blockquote data-quote="JoeGKushner" data-source="post: 1017076" data-attributes="member: 1129"><p>Back in the day, I had several mega villains.</p><p></p><p>Mordant, a psionicist who fought the demi-goddess Bliss during the Divine War and lost. Bliss being cruel sent him to Dungeon World though where he lingered for over a hundred years until a group of adventurers were captured and he planted his mind into one of them (a player who wasn't showing up anymore) and was reborn in the Scarred Lands when the party was rescued. Now seeks to regain power slowly but surely, one way by using adventurerers to get him stuff that he recalls from his old days but is cut off by the changes in the land.</p><p></p><p>Bliss: A semi-divine being whose true power levels are unknown and who seized a mercenary group that was falling apart and turned it into a force strong enough to practically halt the northern advancement of Claista. Her "I'm always right" attitude however, had not made her popular with paladins and clerics and many of the mercenaries dislike her manipulations.</p><p></p><p>Derelith: A sorcer with a specialization in necromancy (I gave him domain like powers and some other abilities) who tried to seize power in the evil necromancer city, was caught and tortured over a period of months but rescued by strange beings interested in his greater necromantic abilities and rebuilt as an iron lich. Wants to tear down all communities of necromancers as he sees them as rivals.</p></blockquote><p></p>
[QUOTE="JoeGKushner, post: 1017076, member: 1129"] Back in the day, I had several mega villains. Mordant, a psionicist who fought the demi-goddess Bliss during the Divine War and lost. Bliss being cruel sent him to Dungeon World though where he lingered for over a hundred years until a group of adventurers were captured and he planted his mind into one of them (a player who wasn't showing up anymore) and was reborn in the Scarred Lands when the party was rescued. Now seeks to regain power slowly but surely, one way by using adventurerers to get him stuff that he recalls from his old days but is cut off by the changes in the land. Bliss: A semi-divine being whose true power levels are unknown and who seized a mercenary group that was falling apart and turned it into a force strong enough to practically halt the northern advancement of Claista. Her "I'm always right" attitude however, had not made her popular with paladins and clerics and many of the mercenaries dislike her manipulations. Derelith: A sorcer with a specialization in necromancy (I gave him domain like powers and some other abilities) who tried to seize power in the evil necromancer city, was caught and tortured over a period of months but rescued by strange beings interested in his greater necromantic abilities and rebuilt as an iron lich. Wants to tear down all communities of necromancers as he sees them as rivals. [/QUOTE]
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