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<blockquote data-quote="Pour" data-source="post: 5771828" data-attributes="member: 59411"><p>This isn't a lament or anything, I'm asking for a serious list from 4e gamers on what they need from WotC or another source to best service the edition, perhaps 'complete' it, or allow for its fans to enjoy it years to come.</p><p></p><p>I've seen on the Rule of Three the idea of mechanically fixing/helping the runepriest, seeker, and artificer. My confidence that will happen is pretty low after the response, besides a few more options here and there.</p><p></p><p>There's a thread active now speaking toward a DMG3: Epic Tier. This is another big area I think needs guidance and addressing.</p><p></p><p>I'm going to throw in a new setting aimed to take advantage of unique 4e assumptions that isn't PoLand. Something fans could rally and create in.</p><p></p><p>What else do you need? This is mostly asked with a mind to refer fan designers toward in servicing these needs, and also to make 4thers aware of portions of the game still in need.</p></blockquote><p></p>
[QUOTE="Pour, post: 5771828, member: 59411"] This isn't a lament or anything, I'm asking for a serious list from 4e gamers on what they need from WotC or another source to best service the edition, perhaps 'complete' it, or allow for its fans to enjoy it years to come. I've seen on the Rule of Three the idea of mechanically fixing/helping the runepriest, seeker, and artificer. My confidence that will happen is pretty low after the response, besides a few more options here and there. There's a thread active now speaking toward a DMG3: Epic Tier. This is another big area I think needs guidance and addressing. I'm going to throw in a new setting aimed to take advantage of unique 4e assumptions that isn't PoLand. Something fans could rally and create in. What else do you need? This is mostly asked with a mind to refer fan designers toward in servicing these needs, and also to make 4thers aware of portions of the game still in need. [/QUOTE]
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