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What needs to be fixed/improved in d20 Modern?
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<blockquote data-quote="Kheti sa-Menik" data-source="post: 4347537" data-attributes="member: 22721"><p>Hmm. Do I qualify as a grognard? I'm 31. I started playing RPGs in junoir high school when I was 12 or 13..1989-1990. Played Boxed Sets/1e/some Palladium stuff. Got out of the hobby when I went to college in 95..didn't start up again until 2000 with 3rd edition. I guess I'm a grognard, but I never war-gamed. I tend to prefer to talk things out these days. Fights to the death cause a lot of paperwork... </p><p></p><p></p><p></p><p>This isn't bad. Now, the D20 Modern games I've run haven't involved PCs who had normal lives.....houses, spouses, etc. They've been folks living on the edge of society. They don't pay taxes and have no retirement or credit. So tracking cash in this circumstances is fine. </p><p>But I did run a short lived supers game and the PCs used the wealth system. It didn't come up that often. </p><p>I wouldn't mind some combination system you suggest. Some cash, some wealth-like system running alongside it.</p><p></p><p></p><p>Actually, I'd prefer something more simple. Massive Damage Save DC = 10+half damage dealt. Maybe something like that.</p><p>Something along those lines.</p><p></p><p></p><p></p><p>I like D20 Modern because there's very little modifiers to skills or much of anything outside how your own abilities influence it, call them external bonuses (by external I mean spells, magic items, magic affects, etc). </p><p>In D20 Modern, your PC might have an equipment bonus to his Defense.</p><p>He might have a skill synergy bonus to a skill. He might have an equipment bonus to a skill or two.</p><p>But that's about it. I like it. It's clean, and the PCs rely on their abilities, NOT their items or magic.</p></blockquote><p></p>
[QUOTE="Kheti sa-Menik, post: 4347537, member: 22721"] Hmm. Do I qualify as a grognard? I'm 31. I started playing RPGs in junoir high school when I was 12 or 13..1989-1990. Played Boxed Sets/1e/some Palladium stuff. Got out of the hobby when I went to college in 95..didn't start up again until 2000 with 3rd edition. I guess I'm a grognard, but I never war-gamed. I tend to prefer to talk things out these days. Fights to the death cause a lot of paperwork... This isn't bad. Now, the D20 Modern games I've run haven't involved PCs who had normal lives.....houses, spouses, etc. They've been folks living on the edge of society. They don't pay taxes and have no retirement or credit. So tracking cash in this circumstances is fine. But I did run a short lived supers game and the PCs used the wealth system. It didn't come up that often. I wouldn't mind some combination system you suggest. Some cash, some wealth-like system running alongside it. Actually, I'd prefer something more simple. Massive Damage Save DC = 10+half damage dealt. Maybe something like that. Something along those lines. I like D20 Modern because there's very little modifiers to skills or much of anything outside how your own abilities influence it, call them external bonuses (by external I mean spells, magic items, magic affects, etc). In D20 Modern, your PC might have an equipment bonus to his Defense. He might have a skill synergy bonus to a skill. He might have an equipment bonus to a skill or two. But that's about it. I like it. It's clean, and the PCs rely on their abilities, NOT their items or magic. [/QUOTE]
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