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What needs to be fixed in 5E?
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<blockquote data-quote="Gort" data-source="post: 5703631" data-attributes="member: 11239"><p>Ridiculous inflation of numbers at epic level. A typical attack bonus of one of my players (level 25, by the way) is +30. Some monsters I was running have 40 AC. It suddenly struck me - "Why am I bothering to have these enormous numbers? Why don't I just knock 30 off all defenses and have the player just read what's on the dice?"</p><p></p><p>Another thing that annoys me is striker classes that add extra dice of damage every time they attack. I currently have a Dragon Magazine Assassin in my party, and the character has the Athasian minstrel theme from Dark Sun, and every attack seems to involve rolling about eight dice and adding damage in from a ton of different sources. The player is playing it honestly, but I find the arithmetic impenetrable, so they could easily cheat if they wanted to. I vastly prefer strikers that just add on an amount of damage to each attack, like sorcerers and slayers.</p></blockquote><p></p>
[QUOTE="Gort, post: 5703631, member: 11239"] Ridiculous inflation of numbers at epic level. A typical attack bonus of one of my players (level 25, by the way) is +30. Some monsters I was running have 40 AC. It suddenly struck me - "Why am I bothering to have these enormous numbers? Why don't I just knock 30 off all defenses and have the player just read what's on the dice?" Another thing that annoys me is striker classes that add extra dice of damage every time they attack. I currently have a Dragon Magazine Assassin in my party, and the character has the Athasian minstrel theme from Dark Sun, and every attack seems to involve rolling about eight dice and adding damage in from a ton of different sources. The player is playing it honestly, but I find the arithmetic impenetrable, so they could easily cheat if they wanted to. I vastly prefer strikers that just add on an amount of damage to each attack, like sorcerers and slayers. [/QUOTE]
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Community
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What needs to be fixed in 5E?
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