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General Tabletop Discussion
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What needs to be fixed in 5E?
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<blockquote data-quote="AngryMojo" data-source="post: 5705434" data-attributes="member: 83096"><p>One thing I've thought about implementing for a while involves nearly eliminating all dynamic bonuses, and consolidating them into three categories that overlap, a minor, standard and major bonus.</p><p></p><p>A +2 (minor) bonus is a minor benefit, like combat advantage or a circumstantial feat.</p><p>A +4 bonus (standard) is a very noticeable benefit, like a good sized buff spell or a particularly advantageous position.</p><p>A +6 bonus (major) is an overwhelming boon, something along the lines of a single-use magic item ability in specific circumstances, or attacking a paralyzed foe.</p><p></p><p>These bonuses don't stack at all, so you only take your biggest benefit. One modifier to track, faster dice rolls, and all those circumstantial feats and powers will still be beneficial.</p><p></p><p>This of course only applies to temporary bonuses and modifiers, not things built into the character sheet like skill, high ability scores, levels, inherent bonuses and whatnot.</p><p></p><p>Completely untested, but worth a thought.</p></blockquote><p></p>
[QUOTE="AngryMojo, post: 5705434, member: 83096"] One thing I've thought about implementing for a while involves nearly eliminating all dynamic bonuses, and consolidating them into three categories that overlap, a minor, standard and major bonus. A +2 (minor) bonus is a minor benefit, like combat advantage or a circumstantial feat. A +4 bonus (standard) is a very noticeable benefit, like a good sized buff spell or a particularly advantageous position. A +6 bonus (major) is an overwhelming boon, something along the lines of a single-use magic item ability in specific circumstances, or attacking a paralyzed foe. These bonuses don't stack at all, so you only take your biggest benefit. One modifier to track, faster dice rolls, and all those circumstantial feats and powers will still be beneficial. This of course only applies to temporary bonuses and modifiers, not things built into the character sheet like skill, high ability scores, levels, inherent bonuses and whatnot. Completely untested, but worth a thought. [/QUOTE]
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What needs to be fixed in 5E?
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