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What needs to be fixed in 5E?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 5708956" data-attributes="member: 82106"><p>And that's why long range teleportation is fixed to spots the DM designates, or ones that the PCs are allowed to prepare specifically, which takes time and resources (and thus is really at best a retreat option), which is why were weren't talking about it.</p><p></p><p>Flying can certainly break encounters. It isn't even material how common it is to that. Yes, the DM can make it harder for you to get, it is still an option for MANY characters and open to all in some form or other. Mounts work perfectly well too, I don't know where you get that they're an inferior option. If they are level appropriate (and there are flying mounts that range all the way down to 5th level) they aren't at all dismissively easy to kill. If you want to put a condition on someone you first have to HIT them, which in many cases the bulk (often ALL) monsters in an encounter won't be able to do. Even if they can many of them don't stun or knock prone. It is quite easy for a character to thus enter into an encounter which is far more winnable. Really, I've run plenty of encounters, it works. I've defeated a couple myself that way.</p><p></p><p>OTOH really unless you want to try slasher cheese that is now nerfed, you aren't going to WIN encounters with teleportation, not very often. If you do find a way to do that, well, good for you, but it is at least as much up to the DM to build the encounter so you can do that as it would be to say build one with no or insufficient ranged attacks to knock someone out of the air. </p><p></p><p>Really the main thing from the perspective of the DM is to try to insure that not ALL party members can fly around extensively all the time. Notice though that most characters don't easily get teleport either, though some do get it for free too. I don't think the 4e designers were stupid. They understood the issue there. It IS easy to get flying, at paragon, if you want it. You missed some items and other tricks too, like figurines, carpets, etc.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5708956, member: 82106"] And that's why long range teleportation is fixed to spots the DM designates, or ones that the PCs are allowed to prepare specifically, which takes time and resources (and thus is really at best a retreat option), which is why were weren't talking about it. Flying can certainly break encounters. It isn't even material how common it is to that. Yes, the DM can make it harder for you to get, it is still an option for MANY characters and open to all in some form or other. Mounts work perfectly well too, I don't know where you get that they're an inferior option. If they are level appropriate (and there are flying mounts that range all the way down to 5th level) they aren't at all dismissively easy to kill. If you want to put a condition on someone you first have to HIT them, which in many cases the bulk (often ALL) monsters in an encounter won't be able to do. Even if they can many of them don't stun or knock prone. It is quite easy for a character to thus enter into an encounter which is far more winnable. Really, I've run plenty of encounters, it works. I've defeated a couple myself that way. OTOH really unless you want to try slasher cheese that is now nerfed, you aren't going to WIN encounters with teleportation, not very often. If you do find a way to do that, well, good for you, but it is at least as much up to the DM to build the encounter so you can do that as it would be to say build one with no or insufficient ranged attacks to knock someone out of the air. Really the main thing from the perspective of the DM is to try to insure that not ALL party members can fly around extensively all the time. Notice though that most characters don't easily get teleport either, though some do get it for free too. I don't think the 4e designers were stupid. They understood the issue there. It IS easy to get flying, at paragon, if you want it. You missed some items and other tricks too, like figurines, carpets, etc. [/QUOTE]
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