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What needs to be fixed in 5E?
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<blockquote data-quote="Crazy Jerome" data-source="post: 5711324" data-attributes="member: 54877"><p>Speaking strictly from a "game play and setting implication" persective, it would make sense to have all potential problematic racial abilities moved into options that the race may take. Sure, all eladrin had the opportunity to learn to Fey Step, but that was one of several choices that they could make. In practice, a lot of eladrin, maybe even the vast majority, don't. (Or they do, in some campaigns. Would depend a lot on what was happening in that world.)</p><p> </p><p>Of course, that has handling time and character crunching implications that might not be acceptable. Presumably, this is why the 4E developers backed away from earlier indications that race would play a bigger mechanical role in the characters as they leveled. I'd like to know where they were going with that. But even more so, I'd like to know why it wasn't working.</p></blockquote><p></p>
[QUOTE="Crazy Jerome, post: 5711324, member: 54877"] Speaking strictly from a "game play and setting implication" persective, it would make sense to have all potential problematic racial abilities moved into options that the race may take. Sure, all eladrin had the opportunity to learn to Fey Step, but that was one of several choices that they could make. In practice, a lot of eladrin, maybe even the vast majority, don't. (Or they do, in some campaigns. Would depend a lot on what was happening in that world.) Of course, that has handling time and character crunching implications that might not be acceptable. Presumably, this is why the 4E developers backed away from earlier indications that race would play a bigger mechanical role in the characters as they leveled. I'd like to know where they were going with that. But even more so, I'd like to know why it wasn't working. [/QUOTE]
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What needs to be fixed in 5E?
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