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General Tabletop Discussion
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What needs to be fixed in 5E?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 5714497" data-attributes="member: 82106"><p>Well... the DM can decide how long any given check takes and generally you can keep trying, maybe take 10, or even like searching an area thoroughly just look at what a 20 gets you. Failures can always be interesting too, and change the situation and give you other opportunities. I don't think you have to submit to the dice at all all of the time. You have a simple 'how long does it take' consequence just from how many times you had to roll to get a success and whatever the basic time for one try the DM decided. </p><p></p><p>Really though, the skill system rests a lot on doing something SCs. They give you all your multiple possibilities and complexity one challenges really aren't a big deal to set up and run either. You can even decide on the fly how complex the challenge is, or let the players kind of indicate when they want to consolidate their gains and when they want to up the wager.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5714497, member: 82106"] Well... the DM can decide how long any given check takes and generally you can keep trying, maybe take 10, or even like searching an area thoroughly just look at what a 20 gets you. Failures can always be interesting too, and change the situation and give you other opportunities. I don't think you have to submit to the dice at all all of the time. You have a simple 'how long does it take' consequence just from how many times you had to roll to get a success and whatever the basic time for one try the DM decided. Really though, the skill system rests a lot on doing something SCs. They give you all your multiple possibilities and complexity one challenges really aren't a big deal to set up and run either. You can even decide on the fly how complex the challenge is, or let the players kind of indicate when they want to consolidate their gains and when they want to up the wager. [/QUOTE]
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Community
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What needs to be fixed in 5E?
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