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What needs to be fixed in 5E?
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<blockquote data-quote="KarinsDad" data-source="post: 5729786" data-attributes="member: 2011"><p>This could have other benefits.</p><p></p><p>There are players who prefer 3.5 or Pathfinder over 4E for a wide variety of reasons. One of those reasons is that certain spells (Dispel Magic, Bulls Strength, etc.) have been totally nerfed/yanked out of the game.</p><p></p><p>In a game where the PC's ability scores do not increase, spells like Bull's Strength and Bear's Endurance, etc. can make a comeback. A Daily power to add +2 to hit and +2 damage (e.g. Strength 4 higher) for the entire encounter.</p><p></p><p>But in the 4E system where any ability score can be used for to hit and damage, and the players are practically forced to boost their primary ability score every time, it becomes a big math problem instead of a well designed architecture that just works.</p><p></p><p></p><p>Additionally, there are some other game aspects that can be trimmed back if durations are encounter long.</p><p></p><p>In the example I just gave, +2 to hit and +2 damage for a Daily power for an entire encounter.</p><p></p><p>An Encounter power might be +1 to damage (no to hit boost) for the entire encounter against the same target, but only if the PC hits in the first place.</p><p></p><p>There are too many +2 here, +4 there, etc. boosts in the game system because the durations are so short. The boosts should be smaller and last for the entire encounter instead of larger and only apply for 1+ rounds.</p><p></p><p></p><p>Additionally, most PC powers should be PC buffs instead of NPC debuffs (and conversely, most NPC powers should be PC debuffs instead of NPC buffs). The reason is that it is much easier to remember which buffs you have on your PC than it is for the DM who is running 5 NPCs to remember all of the debuffs on all of the NPCs. That typically requires tokens and group memory, or the condition might be forgotten. There are many players who don't need a token on their PC to remember that they have +1 to damage for the entire encounter, so the bookkeeping is less intrusive for the modifiers to be on the PCs than for them to be on the NPCs.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 5729786, member: 2011"] This could have other benefits. There are players who prefer 3.5 or Pathfinder over 4E for a wide variety of reasons. One of those reasons is that certain spells (Dispel Magic, Bulls Strength, etc.) have been totally nerfed/yanked out of the game. In a game where the PC's ability scores do not increase, spells like Bull's Strength and Bear's Endurance, etc. can make a comeback. A Daily power to add +2 to hit and +2 damage (e.g. Strength 4 higher) for the entire encounter. But in the 4E system where any ability score can be used for to hit and damage, and the players are practically forced to boost their primary ability score every time, it becomes a big math problem instead of a well designed architecture that just works. Additionally, there are some other game aspects that can be trimmed back if durations are encounter long. In the example I just gave, +2 to hit and +2 damage for a Daily power for an entire encounter. An Encounter power might be +1 to damage (no to hit boost) for the entire encounter against the same target, but only if the PC hits in the first place. There are too many +2 here, +4 there, etc. boosts in the game system because the durations are so short. The boosts should be smaller and last for the entire encounter instead of larger and only apply for 1+ rounds. Additionally, most PC powers should be PC buffs instead of NPC debuffs (and conversely, most NPC powers should be PC debuffs instead of NPC buffs). The reason is that it is much easier to remember which buffs you have on your PC than it is for the DM who is running 5 NPCs to remember all of the debuffs on all of the NPCs. That typically requires tokens and group memory, or the condition might be forgotten. There are many players who don't need a token on their PC to remember that they have +1 to damage for the entire encounter, so the bookkeeping is less intrusive for the modifiers to be on the PCs than for them to be on the NPCs. [/QUOTE]
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