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What new jargon do you want to replace "Race"?
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<blockquote data-quote="Bedrockgames" data-source="post: 8853402" data-attributes="member: 85555"><p>I never saw orcs as pure raiders, at least I never saw them as purely tribal raiders. For me, in most settings I made for D&D, orcs often had a range of societies but those societies tended to be martial (i.e. they might sometimes be vikings, sometimes be Romans, sometimes be tribes of hill orcs, etc). The Roman orcs were pretty advanced by the tech level of the setting. Same with goblins and kobolds. You often did have the traditional bands of goblins and kobolds, but you also had kobolds functioning as scribes and as intelligentsia in the Roman orc region. What is cool about races and world building is them having distinct physical and mental characteristics that shape their culture in different ways than humans (for example a race that has extremely acute smell and can see at night is probably going to have a different culture from humans). Obviously inventing cultures whole cloth can be difficult so we find an analog. In my case Rome. But you can deviate more from real world cultures if you are willing to put in the work (it is just harder and requires a lot more thought).</p></blockquote><p></p>
[QUOTE="Bedrockgames, post: 8853402, member: 85555"] I never saw orcs as pure raiders, at least I never saw them as purely tribal raiders. For me, in most settings I made for D&D, orcs often had a range of societies but those societies tended to be martial (i.e. they might sometimes be vikings, sometimes be Romans, sometimes be tribes of hill orcs, etc). The Roman orcs were pretty advanced by the tech level of the setting. Same with goblins and kobolds. You often did have the traditional bands of goblins and kobolds, but you also had kobolds functioning as scribes and as intelligentsia in the Roman orc region. What is cool about races and world building is them having distinct physical and mental characteristics that shape their culture in different ways than humans (for example a race that has extremely acute smell and can see at night is probably going to have a different culture from humans). Obviously inventing cultures whole cloth can be difficult so we find an analog. In my case Rome. But you can deviate more from real world cultures if you are willing to put in the work (it is just harder and requires a lot more thought). [/QUOTE]
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What new jargon do you want to replace "Race"?
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