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What new species have you created via templates?
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<blockquote data-quote="Von Ether" data-source="post: 2087233" data-attributes="member: 15582"><p><strong>Compete with gear</strong></p><p></p><p>Here is my full blown new "insect mind flayer" for my Eberron game. As a heads up, I am also giving the intelligent aberrations access to Cook's <em>Chaositech</em> equipment. </p><p></p><p>"Daelkyr" Mind Flayers</p><p>Hit Dice:8d8</p><p>Initiative: +7</p><p>Speed: 30 ft, Flight 30 ft.</p><p>AC:17</p><p>Attacks: 4 tentacles +9 melee, or two claws +7 and one bite +7, or [4 chaositech cleaver harness weapons +9 (can’t move – not even a 5-foot step)]</p><p>Damage: Insect/crab mini-limbs (tentacle) 1d4+1, claws 1d4+1 and bite 1d6+1, cleaver arms 1d8 (19/x2)</p><p>Special Attacks: Mind blast, psionics, improved grab, extract, Rake, Bounding Leap (charge more than 10 ft and get a rake)</p><p>SQ: SR 25, telepathy, Flight</p><p>Saves: Fort +4, Ref +5, Will +9</p><p>Abilities: St 12, Dx, 16, Con 14, In 19, Wis 17, Cha 17</p><p>Skills: Same set with Spot +15 and add Climb +8</p><p>Feats: Wingover, Alertness, Combat Casting, Dodge, Improved Init., Weapon Finesse </p><p>CR: 11 (+1 for insect template, +2 for cleaver harness)</p></blockquote><p></p>
[QUOTE="Von Ether, post: 2087233, member: 15582"] [b]Compete with gear[/b] Here is my full blown new "insect mind flayer" for my Eberron game. As a heads up, I am also giving the intelligent aberrations access to Cook's [i]Chaositech[/i] equipment. "Daelkyr" Mind Flayers Hit Dice:8d8 Initiative: +7 Speed: 30 ft, Flight 30 ft. AC:17 Attacks: 4 tentacles +9 melee, or two claws +7 and one bite +7, or [4 chaositech cleaver harness weapons +9 (can’t move – not even a 5-foot step)] Damage: Insect/crab mini-limbs (tentacle) 1d4+1, claws 1d4+1 and bite 1d6+1, cleaver arms 1d8 (19/x2) Special Attacks: Mind blast, psionics, improved grab, extract, Rake, Bounding Leap (charge more than 10 ft and get a rake) SQ: SR 25, telepathy, Flight Saves: Fort +4, Ref +5, Will +9 Abilities: St 12, Dx, 16, Con 14, In 19, Wis 17, Cha 17 Skills: Same set with Spot +15 and add Climb +8 Feats: Wingover, Alertness, Combat Casting, Dodge, Improved Init., Weapon Finesse CR: 11 (+1 for insect template, +2 for cleaver harness) [/QUOTE]
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