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<blockquote data-quote="d20Dwarf" data-source="post: 2915199" data-attributes="member: 314"><p>It's really interesting to me, too, what people want. Of course, it's impossible to generalize because there are a lot of people that want adventures more than lore, and vice versa...unfortunately there's no formula to satisfy everyone. </p><p></p><p>Personally, I like writing lore better than adventures. I mean, I enjoy adventure creation, since it gives me as a designer some narrative possibilities that other game design doesn't (and shouldn't), but it's easier and more fun to craft lore and exposition. Making proper stat blocks isn't really so easy as some people are claiming, especially at higher levels (thank goodness I didn't have the higher-level areas in MotM <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />), it's time consuming and very meticulous work...not super fun. So, as a consumer and DM, I tend to prefer the opposite of what I like to write...I want my stat blocks and treasure and the rest of the tedium done for me! That informs what I as a professional want to put into the things I create; of course, the outline I'm given by my WotC masters also informs it quite a bit. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>If I thought people would pay for lore and exposition, then I'd just go start selling short fiction on RPG Now instead of messing with spreadsheets all night to make sure my monsters and NPCs aren't short a skill point or attack bonus. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="d20Dwarf, post: 2915199, member: 314"] It's really interesting to me, too, what people want. Of course, it's impossible to generalize because there are a lot of people that want adventures more than lore, and vice versa...unfortunately there's no formula to satisfy everyone. Personally, I like writing lore better than adventures. I mean, I enjoy adventure creation, since it gives me as a designer some narrative possibilities that other game design doesn't (and shouldn't), but it's easier and more fun to craft lore and exposition. Making proper stat blocks isn't really so easy as some people are claiming, especially at higher levels (thank goodness I didn't have the higher-level areas in MotM :D), it's time consuming and very meticulous work...not super fun. So, as a consumer and DM, I tend to prefer the opposite of what I like to write...I want my stat blocks and treasure and the rest of the tedium done for me! That informs what I as a professional want to put into the things I create; of course, the outline I'm given by my WotC masters also informs it quite a bit. :) If I thought people would pay for lore and exposition, then I'd just go start selling short fiction on RPG Now instead of messing with spreadsheets all night to make sure my monsters and NPCs aren't short a skill point or attack bonus. :) [/QUOTE]
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