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General Tabletop Discussion
*Pathfinder & Starfinder
What non-"essential" characters do you play?
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<blockquote data-quote="Chris Knapp" data-source="post: 5401441" data-attributes="member: 65116"><p>I have a <strong>5th level 2H Fighter</strong> w/ Execution Axe (how cliche. . .) and am seriously considering switching him to a slayer.</p><p></p><p>My favorite right now is my <strong>3rd level Protecting Shaman</strong> in LFR. The spirit companion is an awesome mechanic. Many DM's refuse to even attack it since they have to do 11 hp on a hit to even affect it. Immune to blasts & bursts is a life saver. Immune to most effects. Healing 1 player + 1d6 to another is very effective. Claws of the Eagle at-will allows for the warlord mechanic of granting basic attacks to allies. As long as there is a striker in place, I can do some awesome damage on my turn. Only problem is that my shaman becomes a target for certain DM's who recognize the effectiveness. I'm going to take the feat that allows my Melee spirit 1 to become Melee spirit 2!</p></blockquote><p></p>
[QUOTE="Chris Knapp, post: 5401441, member: 65116"] I have a [B]5th level 2H Fighter[/B] w/ Execution Axe (how cliche. . .) and am seriously considering switching him to a slayer. My favorite right now is my [B]3rd level Protecting Shaman[/B] in LFR. The spirit companion is an awesome mechanic. Many DM's refuse to even attack it since they have to do 11 hp on a hit to even affect it. Immune to blasts & bursts is a life saver. Immune to most effects. Healing 1 player + 1d6 to another is very effective. Claws of the Eagle at-will allows for the warlord mechanic of granting basic attacks to allies. As long as there is a striker in place, I can do some awesome damage on my turn. Only problem is that my shaman becomes a target for certain DM's who recognize the effectiveness. I'm going to take the feat that allows my Melee spirit 1 to become Melee spirit 2! [/QUOTE]
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What non-"essential" characters do you play?
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