Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
What NON-OBVIOUS stuff would you like to see in Revised?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Xarlen" data-source="post: 612074" data-attributes="member: 1060"><p>Because the skeletons in the MM SUCK. You should not have to spend 50gp and a 5th level spell to get a 1/3 CR creature. No. This is too much like 2e's 'All Skeletons are the same, all damage from weapons in a skeleton's hand is the same'. From the way the thing is set up, a 4th level party could mow down a small army of Large Skeletons. There's really no sense in spending the money to animate skeletons, if they're So Easy to take out. </p><p></p><p>When you animate the skeleton of a Dragon, it should be as Bad Ass as all possible, not the same as a giant's skeleton. A dragon's bones would be tougher, the claws bigger, the teeth nastier. An Umber Holk's claws do more damage, purely due to the SIZE of them. </p><p></p><p>As to why would a Minotaur gore? Well, why do Humanoid skeletons claw and bite? If a skeleton has a natural tail, with a stinger, would it not use that stinger? Why not? Why are you basing everything off of a Humanoid skeleton, which just has hands and teeth? A hydra doesn't use it's claws because it needs balance, does that mean that a skeletal hydra would use it's claws? </p><p></p><p>I don't know how you run your games, but Necromancers, and Undead, even Skeletons, should be something to atleast be slightly worried about. Unless you prefer your PCs to yawn at the sight of them.</p></blockquote><p></p>
[QUOTE="Xarlen, post: 612074, member: 1060"] Because the skeletons in the MM SUCK. You should not have to spend 50gp and a 5th level spell to get a 1/3 CR creature. No. This is too much like 2e's 'All Skeletons are the same, all damage from weapons in a skeleton's hand is the same'. From the way the thing is set up, a 4th level party could mow down a small army of Large Skeletons. There's really no sense in spending the money to animate skeletons, if they're So Easy to take out. When you animate the skeleton of a Dragon, it should be as Bad Ass as all possible, not the same as a giant's skeleton. A dragon's bones would be tougher, the claws bigger, the teeth nastier. An Umber Holk's claws do more damage, purely due to the SIZE of them. As to why would a Minotaur gore? Well, why do Humanoid skeletons claw and bite? If a skeleton has a natural tail, with a stinger, would it not use that stinger? Why not? Why are you basing everything off of a Humanoid skeleton, which just has hands and teeth? A hydra doesn't use it's claws because it needs balance, does that mean that a skeletal hydra would use it's claws? I don't know how you run your games, but Necromancers, and Undead, even Skeletons, should be something to atleast be slightly worried about. Unless you prefer your PCs to yawn at the sight of them. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What NON-OBVIOUS stuff would you like to see in Revised?
Top