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What NON-OBVIOUS stuff would you like to see in Revised?
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<blockquote data-quote="jdavis" data-source="post: 613492" data-attributes="member: 8704"><p>Why wouldn't a fighter have listen or spot? A good city guard should have those skills, and a good fighter will be able to tell what is around him, yes they might not be as good a as rogue or a ranger but that would show by the fact that a fighter gets fewer skill points. I could see where a wizard or cleric might not but a fighter definatly should, and a monk has listen but not spot, they should have both. Fighters are not the guys in the army (that's the npc class warrior) they are dedicated to fighting in small groups or alone and being aware of your surroundings is part of that. I did like house rule about trading out skills, that would take care of this too.</p><p></p><p>I've never played a sorcerer but I agree that the class needs some work. I think that Paladins and monks should be able to multiclass as clerics but not anything else. I agree that the Druid spell list is messed up and the weapon restrictions are a little too strict.</p></blockquote><p></p>
[QUOTE="jdavis, post: 613492, member: 8704"] Why wouldn't a fighter have listen or spot? A good city guard should have those skills, and a good fighter will be able to tell what is around him, yes they might not be as good a as rogue or a ranger but that would show by the fact that a fighter gets fewer skill points. I could see where a wizard or cleric might not but a fighter definatly should, and a monk has listen but not spot, they should have both. Fighters are not the guys in the army (that's the npc class warrior) they are dedicated to fighting in small groups or alone and being aware of your surroundings is part of that. I did like house rule about trading out skills, that would take care of this too. I've never played a sorcerer but I agree that the class needs some work. I think that Paladins and monks should be able to multiclass as clerics but not anything else. I agree that the Druid spell list is messed up and the weapon restrictions are a little too strict. [/QUOTE]
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What NON-OBVIOUS stuff would you like to see in Revised?
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