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What NON-OBVIOUS stuff would you like to see in Revised?
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<blockquote data-quote="dcollins" data-source="post: 620034" data-attributes="member: 876"><p>My hope and expection is that the revision has mostly low-level revisions and corrections, not wholesale rule rewrites like some folks are suggesting.</p><p></p><p>My top wish list includes the following:</p><p>- Some usual stuff like ranger feat pre-loading, <em>haste</em>, and <em>polymorph</em>.</p><p>- Rename "attacks of opportunity" with a term that is less unwieldly. My suggestion is "openings".</p><p>- Streamline the action system -- matching d20 Modern is fine. Get rid of partial actions, and just have "standard", "move", and "full" actions.</p><p>- Clarify magic creation, in particular: (a) that "caster level" is a minimum for creators, and (b) that PCs don't get to design their own "new items" by default. (My heart goes out to DMs bullied by players on this last issue, since it breaks the whole item-creation feat <em>and</em> slotted-item balancing system.) Introduce more detail for variants on the level of "spell research" including research times, costs, etc.</p><p>- I guess I'll also mention that I wish they would yank creatures with fractions-of-a-hit-die, and just use Constitution penalties instead.</p><p>- Oh, and fix dragons' CR (and preferably sizes, but that won't happen).</p><p></p><p><a href="http://www.superdan.net/dndmisc/terminology_changes.html" target="_blank">www.superdan.net/dndmisc/terminology_changes.html</a></p><p><a href="http://www.superdan.net/dndmisc/fractional_hit_dice.html" target="_blank">www.superdan.net/dndmisc/fractional_hit_dice.html</a></p><p><a href="http://www.superdan.net/dndmisc/dragons_are_too_small.html" target="_blank">www.superdan.net/dndmisc/dragons_are_too_small.html</a></p><p><a href="http://www.superdan.net/dndfaq2.html" target="_blank">www.superdan.net/dndfaq2.html</a></p></blockquote><p></p>
[QUOTE="dcollins, post: 620034, member: 876"] My hope and expection is that the revision has mostly low-level revisions and corrections, not wholesale rule rewrites like some folks are suggesting. My top wish list includes the following: - Some usual stuff like ranger feat pre-loading, [i]haste[/i], and [i]polymorph[/i]. - Rename "attacks of opportunity" with a term that is less unwieldly. My suggestion is "openings". - Streamline the action system -- matching d20 Modern is fine. Get rid of partial actions, and just have "standard", "move", and "full" actions. - Clarify magic creation, in particular: (a) that "caster level" is a minimum for creators, and (b) that PCs don't get to design their own "new items" by default. (My heart goes out to DMs bullied by players on this last issue, since it breaks the whole item-creation feat [i]and[/i] slotted-item balancing system.) Introduce more detail for variants on the level of "spell research" including research times, costs, etc. - I guess I'll also mention that I wish they would yank creatures with fractions-of-a-hit-die, and just use Constitution penalties instead. - Oh, and fix dragons' CR (and preferably sizes, but that won't happen). [url]www.superdan.net/dndmisc/terminology_changes.html[/url] [url]www.superdan.net/dndmisc/fractional_hit_dice.html[/url] [url]www.superdan.net/dndmisc/dragons_are_too_small.html[/url] [url]www.superdan.net/dndfaq2.html[/url] [/QUOTE]
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