Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
What NON-OBVIOUS stuff would you like to see in Revised?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Endur" data-source="post: 621210" data-attributes="member: 3346"><p>I think</p><p></p><p>1) PHB: Allow strength versions for all other missile weapons besides bows. A Strength crossbow shouldn't require any more strength (just be more expensive than usual).</p><p></p><p>2) PHB: For crossbows, instead of making loading a move-equivalent action, only allow a crossbow to be fired during a full attack. That way, a crossbow wielder can shoot multiple times if he has multiple attacks, but he'll never be able to move and fire, which is more realistic (and closer to how other games model crossbows). He also wouldn't be able to fire during a partial action, which simulates the fact that his weapon isn't loaded and takes a little while longer to ready.</p><p></p><p></p><p>3) PHB Spells: Don't let Greater Magic Weapon affect 50 arrows. Let the spell only affect one arrow. Otherwise, the double stacking of enhancement bonuses for bow and arrows gets to be really high in games where the party is 8th level and above.</p><p></p><p>4) DMG Encounters: Effects of Rain (DMG needs sample weather rules for rain, fog, lightning storms, etc.). </p><p></p><p>5) DMG Prestige Classes: A character should only be able to join one prestige class. None of this stuff where a character takes one level in ten different prestige classes to get all the front loaded benefits.</p><p></p><p>6) DMG Magic Items: Bag of Tricks is way underpriced. Try comparing the prices of the Bag of Tricks, the figurines of Wonderous Power, and the Horn of Valhalla.</p><p></p><p>7)DMG Magic Items: The Hammer of Thunderbolts needs a higher DC for its slay giants ability. Fort save DC 16 is something just about every Giant can make unless they roll a 1.</p><p></p><p>8)MM: The CR increase for advancing Monster's Hit Dice in the Monster Manual needs to be changed. Currently, doubling the hit dice of a monster adds two to the CR. If you double the hit dice of a monster, you should majorly increase the CR, perhaps doubling the CR. </p><p></p><p>Also, many of the templates that add +1 or +2 need to add much more for higher hit dice creatures, the way the Fiendish template increases its CR increase based on creature hit dice. </p><p></p><p>Good examples of messed up CRs: fully advanced half fiend Athach (28 hit dice). </p><p></p><p>Fiendish Troll: Fire resistance, SR, DR. What more could you ask for in a CR 6 monster.</p><p></p><p>Basic MM creatures with CRs that are too low: Troll, Ettin, all Dragons, most templates, etc.</p><p></p><p></p><p>I also agree with all of the suggestions below.</p><p></p></blockquote><p></p>
[QUOTE="Endur, post: 621210, member: 3346"] I think 1) PHB: Allow strength versions for all other missile weapons besides bows. A Strength crossbow shouldn't require any more strength (just be more expensive than usual). 2) PHB: For crossbows, instead of making loading a move-equivalent action, only allow a crossbow to be fired during a full attack. That way, a crossbow wielder can shoot multiple times if he has multiple attacks, but he'll never be able to move and fire, which is more realistic (and closer to how other games model crossbows). He also wouldn't be able to fire during a partial action, which simulates the fact that his weapon isn't loaded and takes a little while longer to ready. 3) PHB Spells: Don't let Greater Magic Weapon affect 50 arrows. Let the spell only affect one arrow. Otherwise, the double stacking of enhancement bonuses for bow and arrows gets to be really high in games where the party is 8th level and above. 4) DMG Encounters: Effects of Rain (DMG needs sample weather rules for rain, fog, lightning storms, etc.). 5) DMG Prestige Classes: A character should only be able to join one prestige class. None of this stuff where a character takes one level in ten different prestige classes to get all the front loaded benefits. 6) DMG Magic Items: Bag of Tricks is way underpriced. Try comparing the prices of the Bag of Tricks, the figurines of Wonderous Power, and the Horn of Valhalla. 7)DMG Magic Items: The Hammer of Thunderbolts needs a higher DC for its slay giants ability. Fort save DC 16 is something just about every Giant can make unless they roll a 1. 8)MM: The CR increase for advancing Monster's Hit Dice in the Monster Manual needs to be changed. Currently, doubling the hit dice of a monster adds two to the CR. If you double the hit dice of a monster, you should majorly increase the CR, perhaps doubling the CR. Also, many of the templates that add +1 or +2 need to add much more for higher hit dice creatures, the way the Fiendish template increases its CR increase based on creature hit dice. Good examples of messed up CRs: fully advanced half fiend Athach (28 hit dice). Fiendish Troll: Fire resistance, SR, DR. What more could you ask for in a CR 6 monster. Basic MM creatures with CRs that are too low: Troll, Ettin, all Dragons, most templates, etc. I also agree with all of the suggestions below. [list=1][/list] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What NON-OBVIOUS stuff would you like to see in Revised?
Top