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What NON-OBVIOUS stuff would you like to see in Revised?
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<blockquote data-quote="Paul_Klein" data-source="post: 635603" data-attributes="member: 3303"><p>-Player's Handbook-</p><p></p><p>Give people a reason to play Half-Elves. Give them either the Human's feat or the Human's skill points. </p><p></p><p>Give people a reason to go 20 levels in Sorcerer (and to some extent Wizard). As it is, if you are playing a Sorcerer, 110% of the time you are better off to get into a prestige class, as the Sorcerer class offers NOTHING. </p><p></p><p>As with above, make **each and every** class attractive all the way through level 20. I don't care how, but players should feel like they are giving something up by either multiclassing or taking a prestige class. Probably my #1 complaint with d20.</p><p></p><p>-Dungeon Master's Guide-</p><p></p><p>Offer more tips on world-building, adventure crafting and campaign making. </p><p></p><p>Illustrate more of the magical items in the book. Players and DMs LIKE visual references.</p><p></p><p>-Monster Manual-</p><p></p><p>Illustrate *everything*. That means do illustrations for all the Celestials, Giants, etc... in the 'series'. Again, visual references in a make-believe world are essential.</p></blockquote><p></p>
[QUOTE="Paul_Klein, post: 635603, member: 3303"] -Player's Handbook- Give people a reason to play Half-Elves. Give them either the Human's feat or the Human's skill points. Give people a reason to go 20 levels in Sorcerer (and to some extent Wizard). As it is, if you are playing a Sorcerer, 110% of the time you are better off to get into a prestige class, as the Sorcerer class offers NOTHING. As with above, make **each and every** class attractive all the way through level 20. I don't care how, but players should feel like they are giving something up by either multiclassing or taking a prestige class. Probably my #1 complaint with d20. -Dungeon Master's Guide- Offer more tips on world-building, adventure crafting and campaign making. Illustrate more of the magical items in the book. Players and DMs LIKE visual references. -Monster Manual- Illustrate *everything*. That means do illustrations for all the Celestials, Giants, etc... in the 'series'. Again, visual references in a make-believe world are essential. [/QUOTE]
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What NON-OBVIOUS stuff would you like to see in Revised?
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