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General Tabletop Discussion
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What non-Western campaign settings do you want to play or run in?
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<blockquote data-quote="Shiroiken" data-source="post: 7074049" data-attributes="member: 6775477"><p>My favorite non-European setting is Rokugan. I fell in love with it when I played the Legend of the Five Rings CCG, and when they made an RPG for it, I jumped all over it. It's basically a Japanese setting (samurai) with some other Asian themes mixed in here and there. They did a really good job creating characters that were the movers and shakers of the world, and the original storyline was awesome. The concept of the world, with Honor being stronger than steel, helped to remove a lot of murder-hobo tropes from other RPGs I'd played. Generally you fought with human opponents, rather than monsters (other than the occasional Shadowlands beast).</p><p></p><p>Eventually they made a 3E version of it (WotC bought the company and made it the "official" 3E Oriental Adventures), so I can give a decent explanation of crunch differences. There was pretty much just Human for races (unless the DM allowed for the very rare Naga or Ratling), and each Human Clan had special Ancestor Feats that could be taken only with the bonus Human Feat at level 1. They were somewhat more powerful, but had some built in RP that enhanced the game (such as your ancestor advising you). It was "low magic" in that flashy magic items didn't exist (or were very rare), and that there was no resurrection magic (except for Maho - evil blood magic). There was a courtier class, because the social aspect of the game was far more important than most settings. Everyone had a Void Trait that would allow them to get a small bonus per day. There were specific rules for dueling, where you used a Skill Check for your attack (IIRC). The cleric/druid/wizard/sorcerer were all merged into one class: the shugenja that had it's own spell lists (and elemental limitations). I know there was more, but I didn't play the D20 version very much and it's been a long time.</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 7074049, member: 6775477"] My favorite non-European setting is Rokugan. I fell in love with it when I played the Legend of the Five Rings CCG, and when they made an RPG for it, I jumped all over it. It's basically a Japanese setting (samurai) with some other Asian themes mixed in here and there. They did a really good job creating characters that were the movers and shakers of the world, and the original storyline was awesome. The concept of the world, with Honor being stronger than steel, helped to remove a lot of murder-hobo tropes from other RPGs I'd played. Generally you fought with human opponents, rather than monsters (other than the occasional Shadowlands beast). Eventually they made a 3E version of it (WotC bought the company and made it the "official" 3E Oriental Adventures), so I can give a decent explanation of crunch differences. There was pretty much just Human for races (unless the DM allowed for the very rare Naga or Ratling), and each Human Clan had special Ancestor Feats that could be taken only with the bonus Human Feat at level 1. They were somewhat more powerful, but had some built in RP that enhanced the game (such as your ancestor advising you). It was "low magic" in that flashy magic items didn't exist (or were very rare), and that there was no resurrection magic (except for Maho - evil blood magic). There was a courtier class, because the social aspect of the game was far more important than most settings. Everyone had a Void Trait that would allow them to get a small bonus per day. There were specific rules for dueling, where you used a Skill Check for your attack (IIRC). The cleric/druid/wizard/sorcerer were all merged into one class: the shugenja that had it's own spell lists (and elemental limitations). I know there was more, but I didn't play the D20 version very much and it's been a long time. [/QUOTE]
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What non-Western campaign settings do you want to play or run in?
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