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What normally happens after a TPK?
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<blockquote data-quote="Badapple" data-source="post: 5218352" data-attributes="member: 71811"><p><span style="color: white"><span style="font-family: 'Arial'">Various TPKs when I was the DM:</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Arial'">Star Wars – Party rammed a Star Destroyer’s bridge with their freighter. Everyone thought that was awesome, made new characters, and we continued in the same setting, but new storyline.</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Arial'">D&D 3.0 - TPK vs. orcs. This was the second adventure and we were all new to this edition at the time. I had the orcs “revive” the defeated characters (I just ruled slain characters were actually just knocked out) and they dumped the PCs down a crater, which was the entrance to a goblin/kobold lair. The orcs were at war with the goblins and kobolds and figured (rightly so) that the PCs would fight the goblins and kobolds kill a bunch of them. This ended up being the lead in to Sunless Citadel.</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Arial'">D&D 3.5 - Return to the Temple of Elemental Evil – First TPK against hobgoblins. I had each character roll a d6 and if they got a 6 they were dead, otherwise the hobgoblins revived them for prisoners/ransom/slaves. Two characters died and created new characters and then rescued the other players, and game resumed. Second TPK fighting water elemental and other water themed creatures. This ended that campaign entirely.</span></span></p><p> </p><p><span style="color: #000000"><span style="font-family: 'Arial'"><span style="color: white">Many years ago I used to DM high level campaigns and we had tons of TPKs. My rule was that you could lose one level and resurrect in town. The cleric wound up taking one for the team, losing a level, and then resurrecting everyone else. Since the cleric could resurrect dead players but no one could resurrect the cleric we wound up eventually with 28th level characters and a 15th level cleric. Somehow at that time we found </span><span style="color: white">nothing wrong with this.</span></span></span></p></blockquote><p></p>
[QUOTE="Badapple, post: 5218352, member: 71811"] [COLOR=white][FONT=Arial]Various TPKs when I was the DM:[/FONT][/COLOR] [FONT=Arial][COLOR=white] [/COLOR][/FONT] [COLOR=white][FONT=Arial]Star Wars – Party rammed a Star Destroyer’s bridge with their freighter. Everyone thought that was awesome, made new characters, and we continued in the same setting, but new storyline.[/FONT][/COLOR] [FONT=Arial][COLOR=white] [/COLOR][/FONT] [COLOR=white][FONT=Arial]D&D 3.0 - TPK vs. orcs. This was the second adventure and we were all new to this edition at the time. I had the orcs “revive” the defeated characters (I just ruled slain characters were actually just knocked out) and they dumped the PCs down a crater, which was the entrance to a goblin/kobold lair. The orcs were at war with the goblins and kobolds and figured (rightly so) that the PCs would fight the goblins and kobolds kill a bunch of them. This ended up being the lead in to Sunless Citadel.[/FONT][/COLOR] [FONT=Arial][COLOR=white] [/COLOR][/FONT] [COLOR=white][FONT=Arial]D&D 3.5 - Return to the Temple of Elemental Evil – First TPK against hobgoblins. I had each character roll a d6 and if they got a 6 they were dead, otherwise the hobgoblins revived them for prisoners/ransom/slaves. Two characters died and created new characters and then rescued the other players, and game resumed. Second TPK fighting water elemental and other water themed creatures. This ended that campaign entirely.[/FONT][/COLOR] [FONT=Arial][COLOR=white] [/COLOR][/FONT] [COLOR=#000000][FONT=Arial][COLOR=white]Many years ago I used to DM high level campaigns and we had tons of TPKs. My rule was that you could lose one level and resurrect in town. The cleric wound up taking one for the team, losing a level, and then resurrecting everyone else. Since the cleric could resurrect dead players but no one could resurrect the cleric we wound up eventually with 28th level characters and a 15th level cleric. Somehow at that time we found [/COLOR][COLOR=white]nothing wrong with this.[/COLOR][/FONT][/COLOR] [/QUOTE]
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