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What on earth does "video-gamey" mean?
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<blockquote data-quote="Imp" data-source="post: 4292159" data-attributes="member: 40094"><p>This whole argument is exactly of a piece with the "let D&D only simulate D&D" argument, except the people pounding that drum aren't happy when others come at it from the videogame angle. If you want to emphasize that the world of the game is only and can only be the world of a game, this is the upshot.</p><p></p><p>There's always been this tension in D&D, but in 4e it is much, much, much easier to describe the dramatic moments (like fights) in CRPG-reality than it is to interpret the dice differently. True of earlier editions, but more so here. This push is what drives the "videogamey" description – the D&D that only simulates D&D feels more like CRPGs, Japanese or otherwise, than anything else. For obvious evolutionary reasons, CRPGs owing most everything to D&D, etc.</p><p></p><p>Now, I like videogames! If I want to play one, I'll use silicon to do it. I have no urge to play out a videogame world in pen and paper.</p><p></p><p>I don't think the class or skill mechanics are particularly more videogame-like, and certainly the more freeform stuff is less so.</p></blockquote><p></p>
[QUOTE="Imp, post: 4292159, member: 40094"] This whole argument is exactly of a piece with the "let D&D only simulate D&D" argument, except the people pounding that drum aren't happy when others come at it from the videogame angle. If you want to emphasize that the world of the game is only and can only be the world of a game, this is the upshot. There's always been this tension in D&D, but in 4e it is much, much, much easier to describe the dramatic moments (like fights) in CRPG-reality than it is to interpret the dice differently. True of earlier editions, but more so here. This push is what drives the "videogamey" description – the D&D that only simulates D&D feels more like CRPGs, Japanese or otherwise, than anything else. For obvious evolutionary reasons, CRPGs owing most everything to D&D, etc. Now, I like videogames! If I want to play one, I'll use silicon to do it. I have no urge to play out a videogame world in pen and paper. I don't think the class or skill mechanics are particularly more videogame-like, and certainly the more freeform stuff is less so. [/QUOTE]
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