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<blockquote data-quote="Greg K" data-source="post: 5601302" data-attributes="member: 5038"><p>Sorry, I can't narrow to anyone thing.</p><p></p><p>include: </p><p>a. non biological aspects of race become feats</p><p>b. balance between casters and non-spellcasters between levels</p><p>c. Removal of Level drain</p><p>d. Removal of 3e xp costs</p><p>e. Second Wind: but I want it to be handled differently</p><p></p><p>Exclude:</p><p>a. Paragon Paths and Epic Desitinies</p><p>b. Exception by design </p><p>c. slave to the math including choice between attributes for Defenses, alternate attributes for martial attacks without spending feats</p><p>d. Dragonborn and Tieflings in the core PHB</p><p>e. "Everything is Core"</p><p></p><p>Return</p><p>a. Less broad skills and skill points</p><p>b. 2e specialty priests</p><p>c. mechanics make sense in terms of the "game world" rather than trying to make sense after the fact.</p><p>d. penalties: strength penalties for small size, non-proficiency with weapons, firing into melee, etc.</p></blockquote><p></p>
[QUOTE="Greg K, post: 5601302, member: 5038"] Sorry, I can't narrow to anyone thing. include: a. non biological aspects of race become feats b. balance between casters and non-spellcasters between levels c. Removal of Level drain d. Removal of 3e xp costs e. Second Wind: but I want it to be handled differently Exclude: a. Paragon Paths and Epic Desitinies b. Exception by design c. slave to the math including choice between attributes for Defenses, alternate attributes for martial attacks without spending feats d. Dragonborn and Tieflings in the core PHB e. "Everything is Core" Return a. Less broad skills and skill points b. 2e specialty priests c. mechanics make sense in terms of the "game world" rather than trying to make sense after the fact. d. penalties: strength penalties for small size, non-proficiency with weapons, firing into melee, etc. [/QUOTE]
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