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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
What parts of 4E should I bring to 3.5?
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<blockquote data-quote="timbannock" data-source="post: 4503311" data-attributes="member: 17913"><p>Oh right, action points.</p><p></p><p>Yeah, I give enemy Elites and Solos action points (1 or 2 respectively) and they operate the same as for PCs, which in my house rules are:</p><p></p><p>1. heal you to 1/2 your max hp, OR</p><p>2. auto-succeed a single d20 roll, OR</p><p>3. give you an extra move, standard, swift OR immediate action.</p><p></p><p>Also, I haven't played to levels where a lot of save-or-die stuff comes up, so I'll admit I have not experienced that issue. I tend to nerf enemy powers that do such things (anything that makes a PC inactive usually has a much smaller, fixed duration, or I lessen the condition to something that hits them with penalties but doesn't invalidate action), so I'd probably weaken such effects for players, but honestly, I like giving my players the "awesome" factor, so what do I care if they auto-kill some baddies?</p><p></p><p>My BBEG would be immune to such tomfoolery, but most likely in a way that abides by the rules (i.e. Spell Resistance, Counterspell, Anti-magic, etc.).</p></blockquote><p></p>
[QUOTE="timbannock, post: 4503311, member: 17913"] Oh right, action points. Yeah, I give enemy Elites and Solos action points (1 or 2 respectively) and they operate the same as for PCs, which in my house rules are: 1. heal you to 1/2 your max hp, OR 2. auto-succeed a single d20 roll, OR 3. give you an extra move, standard, swift OR immediate action. Also, I haven't played to levels where a lot of save-or-die stuff comes up, so I'll admit I have not experienced that issue. I tend to nerf enemy powers that do such things (anything that makes a PC inactive usually has a much smaller, fixed duration, or I lessen the condition to something that hits them with penalties but doesn't invalidate action), so I'd probably weaken such effects for players, but honestly, I like giving my players the "awesome" factor, so what do I care if they auto-kill some baddies? My BBEG would be immune to such tomfoolery, but most likely in a way that abides by the rules (i.e. Spell Resistance, Counterspell, Anti-magic, etc.). [/QUOTE]
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What parts of 4E should I bring to 3.5?
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