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What PC does Huge DPS in your party ?
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<blockquote data-quote="pming" data-source="post: 6791250" data-attributes="member: 45197"><p>Hiya!</p><p></p><p></p><p></p><p>...whell, thars yer problem!... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p><strong>First</strong>, player min/maxes Dex with Race that specifically gives bonus to dex. <strong>Second</strong>, your DM allows the OPTIONAL Multiclassing rules. <strong>Third</strong>, not only does he allow MC'ing, he opens the flood gates for, what seems to be "Yeah, pick whatever...". <strong>Fourth</strong>, he tacks on yet another OPTIONAL rule, Feats. <strong>Fifth</strong>, he should be seeing where this is going...but I guess does nothing...so munchkin player chooses Sharpshooter ('natch). <strong>Sixth</strong>, said DM gives out an uber-item. And lastly, <strong>Seventh</strong>, said uber items players <em>directly into</em> the already munchninized grouping of numbers (I wouldn't call it a character...if/when the character dies the player will be ticked off about loosing all the cool numbers and items, and not even think twice about how his characters death would affect his friends, family and colleagues; but I'm guessing here, maybe the character has a very in-depth Role-Playing aspect).</p><p></p><p>Your DM basically gave a spoiled child an unlimited bank account, a lambourghini, a bottle of Grey Goose, and told to "Go do whatever you want, no consequences". What was he expecting? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f635.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt="o_O" title="Er... what? o_O" data-smilie="12"data-shortname="o_O" /></p><p></p><p></p><p></p><p></p><p>Uh...no? Get rid of Multiclassing, Get rid of Feats, Get rid of magic items. There. <em>THAT</em> is what 5e 'expects' from an 8th level character. An argument could be made for an 8th level character having a +1 magic item...maybe....but almost definitely not "exactly the perfect item for this character".</p><p></p><p>What we have he-yah...is a...failure...to communicate... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>The rules of 5e, IMHO, do an excellent job of trying to communicate to the DM, and the players in particular, that the Dungeon Master is the go-to guy for pretty much everything related to the "campaign" and it's maintenance. This is the whole "with great power, comes great responsibility" thing (man, I'm on a roll with the quotes today! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ). The DM is "given" the awesome responsibility of deciding everything that makes up his/her world (by that I mean, <em>explicitly</em>, not "hinted at", "intoned" or otherwise just "suggested"). Anytime a DM allows an OPTIONAL thing in the game...it is the DM's job to look at that allowance as to how it will affect his campaign first, and his players PC's second. Your DM failed multiple times (er...seven, actually...).</p><p></p><p>I could give all manner of suggestions on how to "fix" this problem...but all of them are going to result in a slow, torturous, tear-inducing tyraid from the player(s). It would be my suggestions to, at the table, in front of everybody, call out the player and just say "Dude...no. This isn't working. Your guy is WAAAAY too over powered. Retire him and make a new guy. Oh, and here are some houserules I came up with so this hopefully doesn't happen again [hand out sheet regarding MC'ing, Feats, magic items, etc]". Or...depending on the type of players he has... just run an encounter where the uber-elf-archer opens a door and comes face to face with a Mirror Of Opposition. Roll initiative. I'm betting dimes to dollars that the PC could kill himself in one round flat. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> Of course, if the other players all chime in with "No, he's not OP...he's just optimized that way!"...then, well, not much you can do if you want to keep playing with them. Sure, the DM has final say, but sometimes that say results in players just opting to not play in that DM's game.</p><p></p><p>Anyway...yeah. Pickle. (A) Talk to player, suggest new guy; (B) don't allow "everything in the book"; (C) Nuke campaign from orbit...it's the only way to be sure; (D) Mirror of Opposition that sumbeech and show him the power of the dark side...er...his optimized character.</p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 6791250, member: 45197"] Hiya! ...whell, thars yer problem!... ;) [B]First[/B], player min/maxes Dex with Race that specifically gives bonus to dex. [B]Second[/B], your DM allows the OPTIONAL Multiclassing rules. [B]Third[/B], not only does he allow MC'ing, he opens the flood gates for, what seems to be "Yeah, pick whatever...". [B]Fourth[/B], he tacks on yet another OPTIONAL rule, Feats. [B]Fifth[/B], he should be seeing where this is going...but I guess does nothing...so munchkin player chooses Sharpshooter ('natch). [B]Sixth[/B], said DM gives out an uber-item. And lastly, [B]Seventh[/B], said uber items players [I]directly into[/I] the already munchninized grouping of numbers (I wouldn't call it a character...if/when the character dies the player will be ticked off about loosing all the cool numbers and items, and not even think twice about how his characters death would affect his friends, family and colleagues; but I'm guessing here, maybe the character has a very in-depth Role-Playing aspect). Your DM basically gave a spoiled child an unlimited bank account, a lambourghini, a bottle of Grey Goose, and told to "Go do whatever you want, no consequences". What was he expecting? o_O Uh...no? Get rid of Multiclassing, Get rid of Feats, Get rid of magic items. There. [I]THAT[/I] is what 5e 'expects' from an 8th level character. An argument could be made for an 8th level character having a +1 magic item...maybe....but almost definitely not "exactly the perfect item for this character". What we have he-yah...is a...failure...to communicate... :) The rules of 5e, IMHO, do an excellent job of trying to communicate to the DM, and the players in particular, that the Dungeon Master is the go-to guy for pretty much everything related to the "campaign" and it's maintenance. This is the whole "with great power, comes great responsibility" thing (man, I'm on a roll with the quotes today! ;) ). The DM is "given" the awesome responsibility of deciding everything that makes up his/her world (by that I mean, [I]explicitly[/I], not "hinted at", "intoned" or otherwise just "suggested"). Anytime a DM allows an OPTIONAL thing in the game...it is the DM's job to look at that allowance as to how it will affect his campaign first, and his players PC's second. Your DM failed multiple times (er...seven, actually...). I could give all manner of suggestions on how to "fix" this problem...but all of them are going to result in a slow, torturous, tear-inducing tyraid from the player(s). It would be my suggestions to, at the table, in front of everybody, call out the player and just say "Dude...no. This isn't working. Your guy is WAAAAY too over powered. Retire him and make a new guy. Oh, and here are some houserules I came up with so this hopefully doesn't happen again [hand out sheet regarding MC'ing, Feats, magic items, etc]". Or...depending on the type of players he has... just run an encounter where the uber-elf-archer opens a door and comes face to face with a Mirror Of Opposition. Roll initiative. I'm betting dimes to dollars that the PC could kill himself in one round flat. ;) Of course, if the other players all chime in with "No, he's not OP...he's just optimized that way!"...then, well, not much you can do if you want to keep playing with them. Sure, the DM has final say, but sometimes that say results in players just opting to not play in that DM's game. Anyway...yeah. Pickle. (A) Talk to player, suggest new guy; (B) don't allow "everything in the book"; (C) Nuke campaign from orbit...it's the only way to be sure; (D) Mirror of Opposition that sumbeech and show him the power of the dark side...er...his optimized character. ^_^ Paul L. Ming [/QUOTE]
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