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What PC does Huge DPS in your party ?
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<blockquote data-quote="Devilbass" data-source="post: 6791985" data-attributes="member: 6686729"><p>There's a level 8 dwarven battlerager in the party I'm playing with, and he wrecks faces quite well. He regularly dishes out 40-50 damage a round, and over 60 is not terribly uncommon. He has a magical greatsword, but I don't know what it does. Really though, that kind of damage doesn't rely on his sword. He has GWM, and uses it virtually every attack because he's always attacking recklessly. With his reckless attack, he hits more often than not, and so deals piles of damage. The math works out something like this (I think his STR is 18, but I'm not sure):</p><p></p><p>7 (2d6) + 4 (STR) + 3 (Rage) + 10 (GWM) = 24 *2 = 48</p><p></p><p>On rounds following the first (when he activates rage), he can also attack with a spiked gauntlet as a bonus action, due to his battlerager subclass, which looks like this:</p><p></p><p>2 (1d4) + 4 (STR) + 3 (Rage) = 9</p><p></p><p></p><p>Next to him, my level 8 Eldritch Knight probably deals the most damage from round to round, typically coming in around 30-40 (close to double that with an action surge). I wield a maul which gives me a +4 STR and is also +1 attack/damage, though it also drops my max HP by 25%. This maul is massively powerful, but the HP penalty has hurt pretty bad a couple of times. I took the Great-Weapon Fighting style. My attack routine is to use Green-Flame-Blade (GFB), followed by a bonus action attack, both with the aforementioned maul. Looks like this:</p><p></p><p>8 (2d6, reroll 1s and 2s) + 6 (STR) + 1 (Magic) + 4 (GFB) = 19</p><p></p><p>Followed by:</p><p></p><p>8 (2d6, reroll 1s and 2s) + 6 (STR) + 1 (Magic) = 15</p><p></p><p>This is all just single-target stuff, so if there is another opponent close by, I'll deal an extra 6 (1d8+2) damage to it from GFB.</p></blockquote><p></p>
[QUOTE="Devilbass, post: 6791985, member: 6686729"] There's a level 8 dwarven battlerager in the party I'm playing with, and he wrecks faces quite well. He regularly dishes out 40-50 damage a round, and over 60 is not terribly uncommon. He has a magical greatsword, but I don't know what it does. Really though, that kind of damage doesn't rely on his sword. He has GWM, and uses it virtually every attack because he's always attacking recklessly. With his reckless attack, he hits more often than not, and so deals piles of damage. The math works out something like this (I think his STR is 18, but I'm not sure): 7 (2d6) + 4 (STR) + 3 (Rage) + 10 (GWM) = 24 *2 = 48 On rounds following the first (when he activates rage), he can also attack with a spiked gauntlet as a bonus action, due to his battlerager subclass, which looks like this: 2 (1d4) + 4 (STR) + 3 (Rage) = 9 Next to him, my level 8 Eldritch Knight probably deals the most damage from round to round, typically coming in around 30-40 (close to double that with an action surge). I wield a maul which gives me a +4 STR and is also +1 attack/damage, though it also drops my max HP by 25%. This maul is massively powerful, but the HP penalty has hurt pretty bad a couple of times. I took the Great-Weapon Fighting style. My attack routine is to use Green-Flame-Blade (GFB), followed by a bonus action attack, both with the aforementioned maul. Looks like this: 8 (2d6, reroll 1s and 2s) + 6 (STR) + 1 (Magic) + 4 (GFB) = 19 Followed by: 8 (2d6, reroll 1s and 2s) + 6 (STR) + 1 (Magic) = 15 This is all just single-target stuff, so if there is another opponent close by, I'll deal an extra 6 (1d8+2) damage to it from GFB. [/QUOTE]
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