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What platform to play 5E Online?
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<blockquote data-quote="LordEntrails" data-source="post: 7220451" data-attributes="member: 6804070"><p><u>Do your homework before you decide</u>. Also, figure out what's important to you.</p><p></p><p>Two comparison charts;</p><p>- One from <a href="http://battlegroundsgames.com/vtt-comparison-chart/" target="_blank">Battlegrounds</a></p><p>- One from <a href="https://www.fantasygrounds.com/forums/entry.php?178-VTT-Comparison-Chart-between-the-different-versions-of-Fantasy-Grounds-vs-Roll20" target="_blank">Fantasy Grounds</a></p><p></p><p>There are also various comparison done by different people, make sure you find recent ones;</p><p>- <a href="https://www.youtube.com/watch?v=qb-d3Zcznj4" target="_blank">Digital Dungeon Master</a></p><p>- <a href="https://returnofthedm.com/2017/02/22/roll20-or-fantasy-grounds-a-comparison/" target="_blank">Return of the Dungeon Master</a></p><p>- <a href="http://www.gamebynight.com/?p=4126" target="_blank">Game By Night</a></p><p> </p><p>Now, when I did my evaluation in May 2015 (you can read my reviews and other posts for more comments on this topic), there were three primary factors for me;</p><p>1) Official 5E content. At the time FG was the only licensed VTT. Since then Roll20 and d20 Pro have become licensed, but they only have a small subset of the published content. FG has everything and it is always released on the WPN dates.</p><p>2) Content/Adventure creation/GM Prep time. FG's is much less than Roll20's. If you are using pre-built content this doesn't matter, if you homebrew it does.</p><p>3) Forums. The FG forums are super friendly and nearly troll free. Roll20 forums will ban you for asking about or discuss their competitors.</p><p></p><p>The other thing to consider is price. People say FG is really expensive, but this is due to misunderstandings. It's not. You can play for as little as $4/month if you want a subscription, or $40 for a one-time license. People comment about Roll20 being free, but if you want any of the things that I wanted, it's not. (Also of interest is the current pricing of Tomb of Annihilation, on Roll20 its $49.95, on FG is $24.95, enough different to pay for 6 months of subscription or half of a one-time license.)</p><p></p><p>Finally, consider architecture. FG you host. This means it can never be taken away from you. What you buy and create is always on your system, and always available. Roll20 is hosted, so you have to have an internet connection to use it, and if the company has problems or goes out of business, you lose everything.</p><p></p><p>For me, based on those 5 consideration, FG was the choice for me.</p></blockquote><p></p>
[QUOTE="LordEntrails, post: 7220451, member: 6804070"] [U]Do your homework before you decide[/U]. Also, figure out what's important to you. Two comparison charts; - One from [URL="http://battlegroundsgames.com/vtt-comparison-chart/"]Battlegrounds[/URL] - One from [URL="https://www.fantasygrounds.com/forums/entry.php?178-VTT-Comparison-Chart-between-the-different-versions-of-Fantasy-Grounds-vs-Roll20"]Fantasy Grounds[/URL] There are also various comparison done by different people, make sure you find recent ones; - [URL="https://www.youtube.com/watch?v=qb-d3Zcznj4"]Digital Dungeon Master[/URL] - [URL="https://returnofthedm.com/2017/02/22/roll20-or-fantasy-grounds-a-comparison/"]Return of the Dungeon Master[/URL] - [URL="http://www.gamebynight.com/?p=4126"]Game By Night[/URL] Now, when I did my evaluation in May 2015 (you can read my reviews and other posts for more comments on this topic), there were three primary factors for me; 1) Official 5E content. At the time FG was the only licensed VTT. Since then Roll20 and d20 Pro have become licensed, but they only have a small subset of the published content. FG has everything and it is always released on the WPN dates. 2) Content/Adventure creation/GM Prep time. FG's is much less than Roll20's. If you are using pre-built content this doesn't matter, if you homebrew it does. 3) Forums. The FG forums are super friendly and nearly troll free. Roll20 forums will ban you for asking about or discuss their competitors. The other thing to consider is price. People say FG is really expensive, but this is due to misunderstandings. It's not. You can play for as little as $4/month if you want a subscription, or $40 for a one-time license. People comment about Roll20 being free, but if you want any of the things that I wanted, it's not. (Also of interest is the current pricing of Tomb of Annihilation, on Roll20 its $49.95, on FG is $24.95, enough different to pay for 6 months of subscription or half of a one-time license.) Finally, consider architecture. FG you host. This means it can never be taken away from you. What you buy and create is always on your system, and always available. Roll20 is hosted, so you have to have an internet connection to use it, and if the company has problems or goes out of business, you lose everything. For me, based on those 5 consideration, FG was the choice for me. [/QUOTE]
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