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What potential problems are there with this medium armor fix?
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<blockquote data-quote="schnee" data-source="post: 7160412" data-attributes="member: 16728"><p>What's absurd about someone who is going to be in physical combat having above average capabilities in all of the physical demands it places?</p><p></p><p>Trained combatants develop strength, stamina, and agility. All of those things can help you win a fight. Hit harder, wear them down, or don't let them hit. They're not mutually exclusive, they're complementary. If you invest in those things, you're better at it. </p><p></p><p>If you don't put the 14 in DEX, it's usually because you're a caster - well then, you now have stronger stats in your casting attribute, so your strategy is to use spells to avoid combat, kill them from a distance, or use magic to protect yourself when necessary, or heal more afterwards. As they go up in level, that gets more and more possible.</p><p></p><p>If you have an extremely high DEX at high level, no matter the class, then that means - cool - you can ditch the Medium armor for lighter, quieter protection that works just as well. That's sweet! </p><p></p><p>There's no reason to force it so that all types of armor are equally as good for all people. It can be situational. Just like there's no reason to fight with a sling as an Elven Druid because you can use a bow, but in the right time and place being able to sling something accurately a long distance is quite useful.</p></blockquote><p></p>
[QUOTE="schnee, post: 7160412, member: 16728"] What's absurd about someone who is going to be in physical combat having above average capabilities in all of the physical demands it places? Trained combatants develop strength, stamina, and agility. All of those things can help you win a fight. Hit harder, wear them down, or don't let them hit. They're not mutually exclusive, they're complementary. If you invest in those things, you're better at it. If you don't put the 14 in DEX, it's usually because you're a caster - well then, you now have stronger stats in your casting attribute, so your strategy is to use spells to avoid combat, kill them from a distance, or use magic to protect yourself when necessary, or heal more afterwards. As they go up in level, that gets more and more possible. If you have an extremely high DEX at high level, no matter the class, then that means - cool - you can ditch the Medium armor for lighter, quieter protection that works just as well. That's sweet! There's no reason to force it so that all types of armor are equally as good for all people. It can be situational. Just like there's no reason to fight with a sling as an Elven Druid because you can use a bow, but in the right time and place being able to sling something accurately a long distance is quite useful. [/QUOTE]
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What potential problems are there with this medium armor fix?
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