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What potential problems are there with this medium armor fix?
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<blockquote data-quote="KarinsDad" data-source="post: 7160894" data-attributes="member: 2011"><p>I don't see an issue. By the time the Dex based character gets AC 17 at level 8 (and has zero feats btw unless he is a variant human), the Valor Bard has had an entire level of Greater Invisibility once a day where his AC doesn't matter much. Or the Barbarian has advantage on init, the ability to dodge, and possibly the ability to take half damage from nearly all attacks.</p><p></p><p>It's a balance. If you want to take a Str based character in medium armor, either invest in 12 or 14 Dex, or take upwards of 10% more hits per encounter. It's not like 2 AC is going to break the bank (unless the foe has advantage, then it's a fairly hefty penalty: e.g. 40% chance to hit goes to 64% chance to hit where 30% chance to hit goes to 51%, the 10% difference in AC becomes a 13% difference).</p><p></p><p>Going 12 Dex, 12 Con, or going 10 Dex 14 Con can be even better than going 14 Dex 10 Con. A Str based Valor Bard gets hit 5% or 10% more often, but he also has ~20% or ~40% more hit points and saves on his Concentration spells slightly more often (assuming that he started 16 Str and 16 Cha, there's not a lot of point buy points left over). Alternatively, start with a 14 Str or a 14 Cha and boost both Dex and Con.</p><p></p><p>This just seems to be a case of the MAD of a Valor Bard or some other medium armor PC not being optimal.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 7160894, member: 2011"] I don't see an issue. By the time the Dex based character gets AC 17 at level 8 (and has zero feats btw unless he is a variant human), the Valor Bard has had an entire level of Greater Invisibility once a day where his AC doesn't matter much. Or the Barbarian has advantage on init, the ability to dodge, and possibly the ability to take half damage from nearly all attacks. It's a balance. If you want to take a Str based character in medium armor, either invest in 12 or 14 Dex, or take upwards of 10% more hits per encounter. It's not like 2 AC is going to break the bank (unless the foe has advantage, then it's a fairly hefty penalty: e.g. 40% chance to hit goes to 64% chance to hit where 30% chance to hit goes to 51%, the 10% difference in AC becomes a 13% difference). Going 12 Dex, 12 Con, or going 10 Dex 14 Con can be even better than going 14 Dex 10 Con. A Str based Valor Bard gets hit 5% or 10% more often, but he also has ~20% or ~40% more hit points and saves on his Concentration spells slightly more often (assuming that he started 16 Str and 16 Cha, there's not a lot of point buy points left over). Alternatively, start with a 14 Str or a 14 Cha and boost both Dex and Con. This just seems to be a case of the MAD of a Valor Bard or some other medium armor PC not being optimal. [/QUOTE]
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What potential problems are there with this medium armor fix?
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