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What potential problems are there with this medium armor fix?
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<blockquote data-quote="Staffan" data-source="post: 7160954" data-attributes="member: 907"><p>I don't really follow your reasoning here. Let's take a Valor bard, and give him the following pre-race stats: Str 15, Dex 12, Con 13, Int 10, Wis 8, Cha 14. Make him a half-elf, and you get Str 16, Con 14, and Cha 16. This guy can either wear studded leather for AC 13, or medium armor for 15 (or 16 once he can afford half-plate). That makes medium armor a very useful choice.</p><p></p><p>But, you say, he could have had Str 12 and Dex 16 instead, and then he'd have AC 15 even in light armor! Sure. But then he would be pretty bad at melee without finesse weapons. That means he'd have to fight with a rapier in melee (or a shortsword or something wimpy like that, and you don't become a valor bard to use a short sword), and that's a bit limiting. For one thing, all finesse weapons are one-handers, so you don't get to use the real heavy-hitters. And when the party starts hitting the mid-levels and finding magic weapons, there's nothing saying those would be rapiers unless the DM just happens to tailor treasure to the party. That <em>dancing longsword</em>? Not yours. The <em>trident of fish command</em>? Nope. The <em>mace of disruption</em>? Sorry. Even that relatively low-key <em>battle axe +1</em> should probably go to someone else in the party.</p></blockquote><p></p>
[QUOTE="Staffan, post: 7160954, member: 907"] I don't really follow your reasoning here. Let's take a Valor bard, and give him the following pre-race stats: Str 15, Dex 12, Con 13, Int 10, Wis 8, Cha 14. Make him a half-elf, and you get Str 16, Con 14, and Cha 16. This guy can either wear studded leather for AC 13, or medium armor for 15 (or 16 once he can afford half-plate). That makes medium armor a very useful choice. But, you say, he could have had Str 12 and Dex 16 instead, and then he'd have AC 15 even in light armor! Sure. But then he would be pretty bad at melee without finesse weapons. That means he'd have to fight with a rapier in melee (or a shortsword or something wimpy like that, and you don't become a valor bard to use a short sword), and that's a bit limiting. For one thing, all finesse weapons are one-handers, so you don't get to use the real heavy-hitters. And when the party starts hitting the mid-levels and finding magic weapons, there's nothing saying those would be rapiers unless the DM just happens to tailor treasure to the party. That [I]dancing longsword[/I]? Not yours. The [I]trident of fish command[/I]? Nope. The [I]mace of disruption[/I]? Sorry. Even that relatively low-key [I]battle axe +1[/I] should probably go to someone else in the party. [/QUOTE]
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What potential problems are there with this medium armor fix?
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