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<blockquote data-quote="2WS-Steve" data-source="post: 98296" data-attributes="member: 3289"><p>Ryan Dancey said you can actually do a d20 minis game; you just can't put the logo on the actual miniatures you sell. Thus, you sell a book with all the rules and the d20 logo on it but sell the minis naked, so to speak.</p><p></p><p>Are you looking for a game that handles real mass scale combat though? One that handles armies with hundreds or thousands of people on each side? If so I think it'd be better to go with counters anyway, or at least small plastic pieces like you see in Axis and Allies. Personally I'd prefer counters since it'd be easier for a publisher to include special counters for troll squads, sorcerer artillerists, and dragon air strikes <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="2WS-Steve, post: 98296, member: 3289"] Ryan Dancey said you can actually do a d20 minis game; you just can't put the logo on the actual miniatures you sell. Thus, you sell a book with all the rules and the d20 logo on it but sell the minis naked, so to speak. Are you looking for a game that handles real mass scale combat though? One that handles armies with hundreds or thousands of people on each side? If so I think it'd be better to go with counters anyway, or at least small plastic pieces like you see in Axis and Allies. Personally I'd prefer counters since it'd be easier for a publisher to include special counters for troll squads, sorcerer artillerists, and dragon air strikes :) [/QUOTE]
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