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General Tabletop Discussion
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What products (if any) bring you the best city-related experience?
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<blockquote data-quote="GVDammerung" data-source="post: 2440126" data-attributes="member: 33060"><p>My Top Three Best -</p><p> </p><p>1st The original City State of the Invincible Overlord ("Red Edition") was amazing - (1) Great map (4 poster maps), (2) lots of detail in very little space (compared to "modern" city products); and (3) a "wahoo" elan that nearly perfectly captured the D&D "feel" of the time.</p><p> </p><p>2nd Lankhmar, as another poster mentioned - (1) Great map; (2) innovative use of geomorphs to run detailed locales in back allies, side streets and neighborhoods; and (3) detail that seemed "fantasy real," probably because it used the source material particularly well and built on it in consistent fashion.</p><p> </p><p>3rd Sharn:City of Towers for Eberron - (1) innovative "vertical city" of fantasy skyscrapers; (2) over 100 districts within the city described and given individual personalities; (3) big city "feel" prehaps stronger than any other city product.</p><p> </p><p>Honorable Mention - The City Books, as mentioned. A city described at the "business level" in six/seven books. No map but with the detail provided (including maps) on nearly 80 businesses almost no need for one.</p><p> </p><p>Honorable Mention - Original Sanctuary (Thieves Guild, Chaosium). Provided height/stories for buildings so it was possible to run rooftop chases like in no other city setting.</p><p> </p><p>Worst City: City of Greyhawk Boxed Set - (1) Looked like a meadow, not a city; (2) didn't live up to the "reputation" of the city for being big, dense and full of dark intrigue; and (3) included some of the worst/silliest NPCs this side of anywhere.</p></blockquote><p></p>
[QUOTE="GVDammerung, post: 2440126, member: 33060"] My Top Three Best - 1st The original City State of the Invincible Overlord ("Red Edition") was amazing - (1) Great map (4 poster maps), (2) lots of detail in very little space (compared to "modern" city products); and (3) a "wahoo" elan that nearly perfectly captured the D&D "feel" of the time. 2nd Lankhmar, as another poster mentioned - (1) Great map; (2) innovative use of geomorphs to run detailed locales in back allies, side streets and neighborhoods; and (3) detail that seemed "fantasy real," probably because it used the source material particularly well and built on it in consistent fashion. 3rd Sharn:City of Towers for Eberron - (1) innovative "vertical city" of fantasy skyscrapers; (2) over 100 districts within the city described and given individual personalities; (3) big city "feel" prehaps stronger than any other city product. Honorable Mention - The City Books, as mentioned. A city described at the "business level" in six/seven books. No map but with the detail provided (including maps) on nearly 80 businesses almost no need for one. Honorable Mention - Original Sanctuary (Thieves Guild, Chaosium). Provided height/stories for buildings so it was possible to run rooftop chases like in no other city setting. Worst City: City of Greyhawk Boxed Set - (1) Looked like a meadow, not a city; (2) didn't live up to the "reputation" of the city for being big, dense and full of dark intrigue; and (3) included some of the worst/silliest NPCs this side of anywhere. [/QUOTE]
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