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What products (if any) bring you the best city-related experience?
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<blockquote data-quote="Erik Mona" data-source="post: 2444917" data-attributes="member: 2174"><p>"Cities of Harn" is an excellent resource, although I fear it may be a bit difficult to come by. It came out in 1983 and the presentation certainly feels spot on for the era. Think Judges Guild's City State but broken over seven cities and far more obsessed with the minutia and historical simulationism. But whatever. You either buy into that or you don't (I don't). </p><p></p><p>You want this book because of the absolutely wonderful maps. The style is one of the few I've seen that accurately models the "packed with buildings" ideal so many of us seem to have when it comes to city maps. The approach is perhaps a touch anticeptic, but these are by far my favorite city maps in any RPG product ever.</p><p></p><p>I agree with the positive comments about the City of Greyhawk boxed set (mainly in terms of the product's scope and presentation) and also with the negative (it contains, among other crimes against humanity, a composer named Amadeus Wolfzart). </p><p></p><p>Anyone who likes the way maps were done in "Cities of Harn" would probably like the beautiful work Denis Tetreault did with a similarly styled rendition of the City of Greyhawk, as originally described in the eponymous boxed set. We published it in the now hard to find "Living Greyhawk Journal" #2, but you can take a peek online at <a href="http://www.melkot.com/locations/cogh/cogh.html" target="_blank">http://www.melkot.com/locations/cogh/cogh.html</a>. </p><p></p><p>I think the approach provided a good deal of the overcrowded feel of Gygax's city while still maintaining the general outline and locations from the boxed set.</p><p></p><p>--Erik Mona</p></blockquote><p></p>
[QUOTE="Erik Mona, post: 2444917, member: 2174"] "Cities of Harn" is an excellent resource, although I fear it may be a bit difficult to come by. It came out in 1983 and the presentation certainly feels spot on for the era. Think Judges Guild's City State but broken over seven cities and far more obsessed with the minutia and historical simulationism. But whatever. You either buy into that or you don't (I don't). You want this book because of the absolutely wonderful maps. The style is one of the few I've seen that accurately models the "packed with buildings" ideal so many of us seem to have when it comes to city maps. The approach is perhaps a touch anticeptic, but these are by far my favorite city maps in any RPG product ever. I agree with the positive comments about the City of Greyhawk boxed set (mainly in terms of the product's scope and presentation) and also with the negative (it contains, among other crimes against humanity, a composer named Amadeus Wolfzart). Anyone who likes the way maps were done in "Cities of Harn" would probably like the beautiful work Denis Tetreault did with a similarly styled rendition of the City of Greyhawk, as originally described in the eponymous boxed set. We published it in the now hard to find "Living Greyhawk Journal" #2, but you can take a peek online at [url]http://www.melkot.com/locations/cogh/cogh.html[/url]. I think the approach provided a good deal of the overcrowded feel of Gygax's city while still maintaining the general outline and locations from the boxed set. --Erik Mona [/QUOTE]
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