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General Tabletop Discussion
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What props and special effects do you use while running games?
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<blockquote data-quote="aramis erak" data-source="post: 8747430" data-attributes="member: 6779310"><p>I seldom user music; even then, it's usually the players and I singing together when I do. Explanation spoilered, as it may be a distraction from the topic...</p><p>[SPOILER="not quite on topic"]I absolutely avoid any and all atmospheric music - it interferes with my ability to understand players. (I can still hear 20 kHz buzz, but cannot make out conversation of tenors and altos (90-200 Hz) at 60-65 dB against a typical 35-45 dB background music.)</p><p>I don't like players needing to go above 65 dB, preferring 55-60 dB.</p><p></p><p>And I absolutely cannot abide "ASMR" noises. A whispered commercial literally enrages me - there's one Youtube keeps feeding... I IMMEDIATELY hit the back button, as it's just shy of pain sensation[/SPOILER].</p><p></p><p>So what does work for me? I have used trek and star wars sound boards. My players have, with my blessings, used ST:TOS ornament communicators and tricorders as props. I have, on a few occasions, cut out paper ones, but that's decades ago. I'd use foam core these days. And some small magnets and sewing pins.</p><p></p><p>I've done entire fonts for making counters for star wars and star trek ships. I'm considering redoing them as color OTF fonts...</p><p></p><p>I have, for one Trek campaign, where the captain was an NPC, done the captains logs using a TTS routine.</p><p></p><p>I used Sketchup to "film" a crawl text for a star wars one-shot.</p><p></p><p>I wrote a theme for an Edge of the Empire campaign. Youtube took it down... more than 8 years after I uploaded it. (Man, has it really been that long? Uhh... Yup.) They took it down last month. (It's the only one missing of the 6 I've made.) And they didn't say why. My players both appreciated and despised it. </p><p></p><p>I've used 3d walkthroughs in Traveller, done in Sketchup. I even used the model to show a player why his character couldn't shoot a particular NPC.</p><p></p><p>I used Playmobil knights to set the tone for a particular Pendragon group... after a few sessions, my daughter got to play with them instead. (Playmobil has some cool knights!)</p></blockquote><p></p>
[QUOTE="aramis erak, post: 8747430, member: 6779310"] I seldom user music; even then, it's usually the players and I singing together when I do. Explanation spoilered, as it may be a distraction from the topic... [SPOILER="not quite on topic"]I absolutely avoid any and all atmospheric music - it interferes with my ability to understand players. (I can still hear 20 kHz buzz, but cannot make out conversation of tenors and altos (90-200 Hz) at 60-65 dB against a typical 35-45 dB background music.) I don't like players needing to go above 65 dB, preferring 55-60 dB. And I absolutely cannot abide "ASMR" noises. A whispered commercial literally enrages me - there's one Youtube keeps feeding... I IMMEDIATELY hit the back button, as it's just shy of pain sensation[/SPOILER]. So what does work for me? I have used trek and star wars sound boards. My players have, with my blessings, used ST:TOS ornament communicators and tricorders as props. I have, on a few occasions, cut out paper ones, but that's decades ago. I'd use foam core these days. And some small magnets and sewing pins. I've done entire fonts for making counters for star wars and star trek ships. I'm considering redoing them as color OTF fonts... I have, for one Trek campaign, where the captain was an NPC, done the captains logs using a TTS routine. I used Sketchup to "film" a crawl text for a star wars one-shot. I wrote a theme for an Edge of the Empire campaign. Youtube took it down... more than 8 years after I uploaded it. (Man, has it really been that long? Uhh... Yup.) They took it down last month. (It's the only one missing of the 6 I've made.) And they didn't say why. My players both appreciated and despised it. I've used 3d walkthroughs in Traveller, done in Sketchup. I even used the model to show a player why his character couldn't shoot a particular NPC. I used Playmobil knights to set the tone for a particular Pendragon group... after a few sessions, my daughter got to play with them instead. (Playmobil has some cool knights!) [/QUOTE]
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