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What qualifies a creature as an extraplanar outsider, an extraplanar animal/humanoid/etc or an extraplanar native outsider?
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<blockquote data-quote="VelvetViolet" data-source="post: 6271170" data-attributes="member: 6686357"><p>In my surveying of various 3.5 and PF books, I've noticed that extraplanar creatures can generally be divided into three categories: extraplanar outsiders, extraplanar creatures of any other type, and native outsiders that are native to an outer plane or similar.</p><p></p><p>Exactly what criteria qualifies a creature to be placed in one of the three categories above?</p><p></p><p>Take the tenebrous worm, for example. It is an outsider native to the Plane of Shadow. However, it could just as easily qualify as an extraplanar magical beast. The only important difference between the two is that an outsider is subject to <em>planar binding</em> and cannot be <em>raised</em>, etc. But otherwise all outsiders just seem to be garden variety aberrations, humanoids and magical beasts from another plane that get extra skill points and stuff regardless of whether it makes sense. If one wished for it to be subject to planar binding or more difficult to resurrect, then merely give it an outsider ancestry/blood trait, a quasi-soulless trait, a planetouched subtype, etc.</p></blockquote><p></p>
[QUOTE="VelvetViolet, post: 6271170, member: 6686357"] In my surveying of various 3.5 and PF books, I've noticed that extraplanar creatures can generally be divided into three categories: extraplanar outsiders, extraplanar creatures of any other type, and native outsiders that are native to an outer plane or similar. Exactly what criteria qualifies a creature to be placed in one of the three categories above? Take the tenebrous worm, for example. It is an outsider native to the Plane of Shadow. However, it could just as easily qualify as an extraplanar magical beast. The only important difference between the two is that an outsider is subject to [I]planar binding[/I] and cannot be [I]raised[/I], etc. But otherwise all outsiders just seem to be garden variety aberrations, humanoids and magical beasts from another plane that get extra skill points and stuff regardless of whether it makes sense. If one wished for it to be subject to planar binding or more difficult to resurrect, then merely give it an outsider ancestry/blood trait, a quasi-soulless trait, a planetouched subtype, etc. [/QUOTE]
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What qualifies a creature as an extraplanar outsider, an extraplanar animal/humanoid/etc or an extraplanar native outsider?
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