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What questions to ask your players as a DM during character creation
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<blockquote data-quote="howandwhy99" data-source="post: 5558737" data-attributes="member: 3192"><p>All questions are leading to the person you ask them too. Rather than directing players to include particular elements, I ask them to restrict their creations on small, but game relevant points.</p><p></p><p>What I do is ask each player to create a background for their PC, either alone or with other players. This is the life of the character up until the point in time the campaign begins for PC.</p><p></p><p>Another restriction is the character cannot have begun any PC class. Part of this includes being an adventurer in the wider world.</p><p></p><p>Thirdly, they begin the game having been trained in the class they will initiate and progress through play. Included in this training they may have or had a mentor.</p><p></p><p>All other scope is free to define by the players, within the table rules of course. It is submitted to me, the referee, to convert into the game world. Negotiation on particulars is common, but this is part of playing the puzzle game.</p><p></p><p>The whole is an ongoing process during the campaign too. Players can keep submitting background before any session. They can suppose legends, myths, and rumors heard when young at any point and craft the PC's personality each and every moment.</p></blockquote><p></p>
[QUOTE="howandwhy99, post: 5558737, member: 3192"] All questions are leading to the person you ask them too. Rather than directing players to include particular elements, I ask them to restrict their creations on small, but game relevant points. What I do is ask each player to create a background for their PC, either alone or with other players. This is the life of the character up until the point in time the campaign begins for PC. Another restriction is the character cannot have begun any PC class. Part of this includes being an adventurer in the wider world. Thirdly, they begin the game having been trained in the class they will initiate and progress through play. Included in this training they may have or had a mentor. All other scope is free to define by the players, within the table rules of course. It is submitted to me, the referee, to convert into the game world. Negotiation on particulars is common, but this is part of playing the puzzle game. The whole is an ongoing process during the campaign too. Players can keep submitting background before any session. They can suppose legends, myths, and rumors heard when young at any point and craft the PC's personality each and every moment. [/QUOTE]
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