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General Tabletop Discussion
*Pathfinder & Starfinder
What Quickened Spell-Like Abilities for Mystic-Thurge/Archmage?
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<blockquote data-quote="sledged" data-source="post: 1693106" data-attributes="member: 17045"><p>Doh! Another one suckered into the Archmage PrC just for some spell-like abilities. You would have been better off trading those two Spell Focus feats for Still Spell and Silent Spell. Then you could have used that Skill Focus feat for Innate Spell (PGtF), which works the similar to the archmage's spell-like ability except that (a) it only costs you one slot instead of two, and (b) you get to use the spell-like ability three times a day instead of two. If you want it quickened you get Quicken Spell-like Ability from the MM. The archmage's spell-like ability is not worth it, even if you're not allowed to use the Player's Guide to Faerun. It costs you two slots to cast it two times unless you burn a higher level slot. The only real benefit is that you don't have to rely on verbal and somatic components, and you don't have to prepare the spell. Just go ahead an prepare the spell with the Quickened Metamagic feat. You have the option of swiching out a different quickened spell the next time you rest.</p><p> </p><p> That being said, there are features of the Archmage that are worth taking: mastery of counterspelling is good if you have Reactive Counterspell (also PGtF), and especially in epic levels if you get Epic Counterspll (you guessed it! PGtF). I also like mastery of shaping, mastery of elements... In fact all the abilities I like <em>except</em> spell-like ability.</p></blockquote><p></p>
[QUOTE="sledged, post: 1693106, member: 17045"] Doh! Another one suckered into the Archmage PrC just for some spell-like abilities. You would have been better off trading those two Spell Focus feats for Still Spell and Silent Spell. Then you could have used that Skill Focus feat for Innate Spell (PGtF), which works the similar to the archmage's spell-like ability except that (a) it only costs you one slot instead of two, and (b) you get to use the spell-like ability three times a day instead of two. If you want it quickened you get Quicken Spell-like Ability from the MM. The archmage's spell-like ability is not worth it, even if you're not allowed to use the Player's Guide to Faerun. It costs you two slots to cast it two times unless you burn a higher level slot. The only real benefit is that you don't have to rely on verbal and somatic components, and you don't have to prepare the spell. Just go ahead an prepare the spell with the Quickened Metamagic feat. You have the option of swiching out a different quickened spell the next time you rest. That being said, there are features of the Archmage that are worth taking: mastery of counterspelling is good if you have Reactive Counterspell (also PGtF), and especially in epic levels if you get Epic Counterspll (you guessed it! PGtF). I also like mastery of shaping, mastery of elements... In fact all the abilities I like [i]except[/i] spell-like ability. [/QUOTE]
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Community
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What Quickened Spell-Like Abilities for Mystic-Thurge/Archmage?
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