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General Tabletop Discussion
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What Races (classes) do you allow or disallow in your campaign?
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<blockquote data-quote="Guest 6801718" data-source="post: 7165695"><p>I can see where you're coming from with some of your issues here. If you have some powergamer players who gravitate to races with special abilities or powers, it can be annoying. I wouldn't say that the PC race is the issue there though. As someone who plays a lot of paladins, I remember being excited when other races were finally allowed to be paladins. It opened doors for all kinds of character concepts. Plus it never really made sense to me that only humans could serve a god in that way. Why can't other races have holy warriors if they are devout? A dwarf with a strong sense of honor, strong bonds to his family and clan and a devotion to Moradin would make for a perfect paladin. Now we can have that. It doesn't take anything away from humans. Humans are still one of the absolute best races for a paladin. </p><p></p><p>That angry looking orc paladin could be an amazing character. Suppose that orc (or half-orc) was raised by humans. He didn't choose to be born an orc and now he lives in a society that judges him because he's a orc. Yet he was raised right and holds strong values. He wants the world he lives in to thrive and be successful, as that's where his family is from, even if that society doesn't want him. So in looking for a path, he turns to faith. He finds a god who values mirror his own. He takes the path of the paladin to uphold the values his family taught him. Now he's a warrior for a kingdom that doesn't want him, even if they may need him. That could be an amazing character with tons of story potential for the DM to play with. You never know what kind of awesome character a player can come up with.</p></blockquote><p></p>
[QUOTE="Guest 6801718, post: 7165695"] I can see where you're coming from with some of your issues here. If you have some powergamer players who gravitate to races with special abilities or powers, it can be annoying. I wouldn't say that the PC race is the issue there though. As someone who plays a lot of paladins, I remember being excited when other races were finally allowed to be paladins. It opened doors for all kinds of character concepts. Plus it never really made sense to me that only humans could serve a god in that way. Why can't other races have holy warriors if they are devout? A dwarf with a strong sense of honor, strong bonds to his family and clan and a devotion to Moradin would make for a perfect paladin. Now we can have that. It doesn't take anything away from humans. Humans are still one of the absolute best races for a paladin. That angry looking orc paladin could be an amazing character. Suppose that orc (or half-orc) was raised by humans. He didn't choose to be born an orc and now he lives in a society that judges him because he's a orc. Yet he was raised right and holds strong values. He wants the world he lives in to thrive and be successful, as that's where his family is from, even if that society doesn't want him. So in looking for a path, he turns to faith. He finds a god who values mirror his own. He takes the path of the paladin to uphold the values his family taught him. Now he's a warrior for a kingdom that doesn't want him, even if they may need him. That could be an amazing character with tons of story potential for the DM to play with. You never know what kind of awesome character a player can come up with. [/QUOTE]
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What Races (classes) do you allow or disallow in your campaign?
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