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What Races (classes) do you allow or disallow in your campaign?
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<blockquote data-quote="doctorbadwolf" data-source="post: 7169067" data-attributes="member: 6704184"><p>Part of the fun, for me, is finding a place in the world for a concept. I hate resorting to "a wizard did it" just as much as I hate saying "no, elves are necromantic ancestor worshippers or urbane city dwellers in Eberron", or whatever. </p><p></p><p>My Eberron campaign has an elf Druid, so we found a place in Eldeen Reaches for a small minority culture of Druidic elves, who preserve the stories of their kin by teaching them to trees and memorizing them in great detail. The story of the founders of their communities can be learnt directly from the ancient trees planted and nurtured by those very ancestors. It fits the story of Eberronian elves, but also fits the character concept. </p><p></p><p>Another player wanted to play a Vryloka Wrath Blackguard in 4e(she is a vengeance Paladin in 5e), so I (with Kieth Baker's help in a wotc forum thread) built a place in Karrnath for Vryloka as a minority group that has worked its way into the nobility, a few even becoming Warlords. They also have a variant sect of he Blood Of Vol faith. By looking for a fit, we added to the setting, and created some really interesting stories.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 7169067, member: 6704184"] Part of the fun, for me, is finding a place in the world for a concept. I hate resorting to "a wizard did it" just as much as I hate saying "no, elves are necromantic ancestor worshippers or urbane city dwellers in Eberron", or whatever. My Eberron campaign has an elf Druid, so we found a place in Eldeen Reaches for a small minority culture of Druidic elves, who preserve the stories of their kin by teaching them to trees and memorizing them in great detail. The story of the founders of their communities can be learnt directly from the ancient trees planted and nurtured by those very ancestors. It fits the story of Eberronian elves, but also fits the character concept. Another player wanted to play a Vryloka Wrath Blackguard in 4e(she is a vengeance Paladin in 5e), so I (with Kieth Baker's help in a wotc forum thread) built a place in Karrnath for Vryloka as a minority group that has worked its way into the nobility, a few even becoming Warlords. They also have a variant sect of he Blood Of Vol faith. By looking for a fit, we added to the setting, and created some really interesting stories. [/QUOTE]
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What Races (classes) do you allow or disallow in your campaign?
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