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What Races (classes) do you allow or disallow in your campaign?
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<blockquote data-quote="Mallus" data-source="post: 7173592" data-attributes="member: 3887"><p>Without wackiness, I'm not sure it's D&D. </p><p></p><p>Our campaigns have featured trans barbarians, incestuous sorcerers (2 of them, he got replaced by his double from a parallel universe), Dragonborn slam-poet paladins, Marxist paladins powered by dialectical materialism, suicidal immortal devas, partially-dead bureaucrat/detectives, Githzerai Popes, Tiefling con men running gangs of involuntarily cyborg-ed orphans, militant motivational speakers who look just like Dr. Phil, etc.</p><p></p><p>These are mainly from our 4e campaign. But it's not like our 3e, AD&D, and then 5e games were much different. </p><p></p><p>If the links in my .sig still work, you can verify I'm really not making this up. One's the 3e Story Hour, the other's the ideas thread for our 4e/AD&D/5e setting.</p></blockquote><p></p>
[QUOTE="Mallus, post: 7173592, member: 3887"] Without wackiness, I'm not sure it's D&D. Our campaigns have featured trans barbarians, incestuous sorcerers (2 of them, he got replaced by his double from a parallel universe), Dragonborn slam-poet paladins, Marxist paladins powered by dialectical materialism, suicidal immortal devas, partially-dead bureaucrat/detectives, Githzerai Popes, Tiefling con men running gangs of involuntarily cyborg-ed orphans, militant motivational speakers who look just like Dr. Phil, etc. These are mainly from our 4e campaign. But it's not like our 3e, AD&D, and then 5e games were much different. If the links in my .sig still work, you can verify I'm really not making this up. One's the 3e Story Hour, the other's the ideas thread for our 4e/AD&D/5e setting. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
What Races (classes) do you allow or disallow in your campaign?
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