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General Tabletop Discussion
*Dungeons & Dragons
What Races (classes) do you allow or disallow in your campaign?
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<blockquote data-quote="Ancalagon" data-source="post: 7176976" data-attributes="member: 23"><p>To which I would reply that my games are very diverse. Slugmen are hermaphrodites, although a few have adopted the male or female gender. Meanwhile a number of humans are eunuchs. Sounds like you want to play eunuch to me!</p><p></p><p>A bit more seriously, I think the GM has to be a bit flexible, but at the same time the player has to accept that choices have consequences. There are no local elves in Yoon Suin, because elves see Yoon Suin as a perilous place that endangers their souls and would never go there willingly (they are correct). But two of my players really wanted to play elves/half elves! So what they did - without me having to ask I should add (I really do have good players) - is create characters that were out of touch with their elven heritage, so only dimly aware, if at all, of the cultural taboo. </p><p></p><p>And there were consequences! Elven blood has magical properties and people have been after their blood ever since they arrived in port... it's actually become a significant plot point in the campaign. </p><p></p><p>If players want to be special snowflakes, let them <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /> </p><p></p><p>P.S. I will start a Yoon Suin game sometimes in the future on the pbp board, and I would accept... wait you said kender? I thought you wrote kobold. Fine. You land and are seized by locals who dissect you for your organs. Make a new character. A GM has limits you know!</p></blockquote><p></p>
[QUOTE="Ancalagon, post: 7176976, member: 23"] To which I would reply that my games are very diverse. Slugmen are hermaphrodites, although a few have adopted the male or female gender. Meanwhile a number of humans are eunuchs. Sounds like you want to play eunuch to me! A bit more seriously, I think the GM has to be a bit flexible, but at the same time the player has to accept that choices have consequences. There are no local elves in Yoon Suin, because elves see Yoon Suin as a perilous place that endangers their souls and would never go there willingly (they are correct). But two of my players really wanted to play elves/half elves! So what they did - without me having to ask I should add (I really do have good players) - is create characters that were out of touch with their elven heritage, so only dimly aware, if at all, of the cultural taboo. And there were consequences! Elven blood has magical properties and people have been after their blood ever since they arrived in port... it's actually become a significant plot point in the campaign. If players want to be special snowflakes, let them :P P.S. I will start a Yoon Suin game sometimes in the future on the pbp board, and I would accept... wait you said kender? I thought you wrote kobold. Fine. You land and are seized by locals who dissect you for your organs. Make a new character. A GM has limits you know! [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
What Races (classes) do you allow or disallow in your campaign?
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