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General Tabletop Discussion
*TTRPGs General
What reasons do people in your groups give for not wanting to GM?
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<blockquote data-quote="(Psi)SeveredHead" data-source="post: 6001026" data-attributes="member: 1165"><p>In my gaming group, we have at least two campaigns going at any one time, and as many as four. (While the group size fluctuates - people become flaky, and we occasionally import new players, generally at my prompting - it's usually six reliable people, or five in the summer.)</p><p></p><p>Unfortunately, we don't all have the same tastes in gaming, so generally we each run what we like more than play what we like.</p><p></p><p>For instance, two of the members (myself and one other) really like 4e, so I run a 4e game (set in Dark Sun), and the other player often runs Gamma World 4e, and also ran a Fourthcore session.</p><p></p><p>One reliable member likes player-driven campaigns, which I normally dislike. He's currently running Kingmaker though, which is defined enough to make me happy. He's also a big fan of 3.x, and has a huge library of stuff for it. He won't be running 4e anytime soon, if ever, but he likes my 4e campaign enough to always show up.</p><p></p><p>Because it's summer, people are less reliable than usual, but those are the campaigns we have at the moment. Due to our rotating DM system, we probably experience more game systems than most other groups.</p><p></p><p>Just remembered, we also have a FATE PbeM game. I don't play in it, as I don't like PbeM, but I played in that campaign when it was face-to-face. FATE: Diaspora showed me that it's possible to be in a sci-fi game that doesn't suck. (Nearly every sci-fi game I've been in has fallen apart for the same few reasons.)</p><p></p><p>Because I've wanted to play and not run 4e for some time, I've joined another group that meets on another day. (Now my weekends tend to be filled; it's only because it's summer that I can spend time here on a weekend like this.) I'm having fun in that one. So many people want to join we'd need to split the group into two or three if we accommodate everyone. While I know I have the skills to run, I'm already running one game, and that takes up too much time, so I didn't volunteer for this group. Too bad, as there's 4e desire going unfilled there.</p></blockquote><p></p>
[QUOTE="(Psi)SeveredHead, post: 6001026, member: 1165"] In my gaming group, we have at least two campaigns going at any one time, and as many as four. (While the group size fluctuates - people become flaky, and we occasionally import new players, generally at my prompting - it's usually six reliable people, or five in the summer.) Unfortunately, we don't all have the same tastes in gaming, so generally we each run what we like more than play what we like. For instance, two of the members (myself and one other) really like 4e, so I run a 4e game (set in Dark Sun), and the other player often runs Gamma World 4e, and also ran a Fourthcore session. One reliable member likes player-driven campaigns, which I normally dislike. He's currently running Kingmaker though, which is defined enough to make me happy. He's also a big fan of 3.x, and has a huge library of stuff for it. He won't be running 4e anytime soon, if ever, but he likes my 4e campaign enough to always show up. Because it's summer, people are less reliable than usual, but those are the campaigns we have at the moment. Due to our rotating DM system, we probably experience more game systems than most other groups. Just remembered, we also have a FATE PbeM game. I don't play in it, as I don't like PbeM, but I played in that campaign when it was face-to-face. FATE: Diaspora showed me that it's possible to be in a sci-fi game that doesn't suck. (Nearly every sci-fi game I've been in has fallen apart for the same few reasons.) Because I've wanted to play and not run 4e for some time, I've joined another group that meets on another day. (Now my weekends tend to be filled; it's only because it's summer that I can spend time here on a weekend like this.) I'm having fun in that one. So many people want to join we'd need to split the group into two or three if we accommodate everyone. While I know I have the skills to run, I'm already running one game, and that takes up too much time, so I didn't volunteer for this group. Too bad, as there's 4e desire going unfilled there. [/QUOTE]
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What reasons do people in your groups give for not wanting to GM?
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