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What religious pantheon do you use?
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<blockquote data-quote="King Nate" data-source="post: 5331793" data-attributes="member: 7435"><p>In my homebrewed world I use six gods, five of which are in war with each other and one who is pretty much keeps the balance. While I named each of the gods, each culture or race has their own name for the gods. Also there is a large number of dead gods which many are still worshiped by monsterous races. I have not named any of the dead gods as I’m sure there are as many names for the dead gods as there are dead gods.</p><p></p><p>The six are;</p><p></p><p>Per’kimi, The Light</p><p>Helvesaugh, The Darkness</p><p>Ryaleina, Mother of Life</p><p>Ildbanelm, The Unnatural Wizard</p><p>Vohas, Death</p><p>Roika, Lady Luck</p><p></p><p></p><p>This is the write up for Per’kimi</p><p></p><p><em>God of Commerce, Compassion, Civilization, Fairness, Goodness, Honor, Hope, Justice, Law, Light, Nobility, Summer, Sun, and Truth.</em></p><p></p><p>Per’kimi is a radiant being suffused with pure positive energy. It upholds the ideals of Truth, Honor, and Justice and is the father of the Sun and bringer of Summer. It is Fair, Just, and Compassionate. It believes in holding yourself to a higher level, creating Civilizations, upholding Laws, and earning Nobility. It is the force that brings all that is Good in Opulenia. </p><p></p><p><strong>Per’kimi appears in many forms:</strong> a pulsating globe of light, a humanoid (either gender or androgynous) with brightly glowing silver or gold skin, a metallic dragon, or a ball of fire. Per’kimi literally exudes radiant energy, and its mere presence is devastating to undead.</p><p></p><p><strong>Other names Per’kimi is known as:</strong> Bahamut, Erathis, Ilmater, Pelor, Pholtus, St. Cuthbert, Tempus, Torm, and Waukeen. </p><p></p><p><strong>Organized Religion:</strong> Per’kimi’s temples are found throughout civilized lands – from roadside shrines to grand urban cathedrals. Most temples are constructed as works of art, inspiring in their beauty and enhanced with careful use of Light rituals. Followers gather in temples at least once every eight days, though clergy conduct services one or more times per day, usually in the morning. </p><p></p><p>Clerics of Per’kimi wear vestments of silver and gold while performing their ritual duties. Higher-ranked clerics often wear holy symbols or crowns enhanced with Light rituals to give them a radiant aura.</p><p></p><p><strong>Domains:</strong> Civilization, Freedom, Hope, Justice, Protection, Strength, Sun, War</p><p></p><p><strong>Holy Symbol:</strong> Per’kimi’s Holy Symbol is a circle, called the halo, which symbolizes the sun and all that is good. It has eight rays of varying size and shapes reaching out of the halo, these are the rays of Hope, Truth, Honor, Justice, Law, Nobility, Compassion, and Light. </p><p></p><p><strong>Numbers:</strong> The number 8 is associated with Per’kimi as indicated by the number of rays coming out of his holy symbol. </p><p></p><p><strong>Colors:</strong> Silver and Gold are the colors most often associated with Per’kimi although white and yellow are also used as well. </p><p></p><p><strong>Per’kimi’s standings with the other deities:</strong> Aligned with Ildbanelm & Ryaleina; Per’kimi believes that all life has a chance of being Good and shares this connection with Ryaleina, the Goddess of Life. </p><p>Per’kimi also believes that Ildbanelm’s magic can be used to uphold the causes of Justice and all that is Good.</p><p></p><p>Opposes Helvesaugh & Vohas; Per’kimi is the complete opposite of Helvesaugh and because of this they are constantly at war with one another. There is believed to be an apocalyptic battle between these two forces in the near future. Where Per’kimi and his followers believe they will conquer the Helvesaugh and his evil forces once and for all. </p><p></p><p>Per’kimi also does not see the Good in Vohas. Per’kimi believes that mortal man can be brought into his holy army in the heavens without lowering themselves to Death or the temptation of Evil that Death sometimes offers. Per’kimi grants his followers spiritual immortality upon reaching his heavens through death and grants complete immortality to those who can raise themselves above death and reach his heavens while in mortal form.</p><p></p><p></p><p>Players can choose feats, paragon paths, or epic destinies from any source that has a prerequisites matching any of the names listed in that god's Other names known as section. </p><p></p><p>The main problem with this is the Character Builder, but I am slowly winging my players off of the character builder.</p></blockquote><p></p>
[QUOTE="King Nate, post: 5331793, member: 7435"] In my homebrewed world I use six gods, five of which are in war with each other and one who is pretty much keeps the balance. While I named each of the gods, each culture or race has their own name for the gods. Also there is a large number of dead gods which many are still worshiped by monsterous races. I have not named any of the dead gods as I’m sure there are as many names for the dead gods as there are dead gods. The six are; Per’kimi, The Light Helvesaugh, The Darkness Ryaleina, Mother of Life Ildbanelm, The Unnatural Wizard Vohas, Death Roika, Lady Luck This is the write up for Per’kimi [I]God of Commerce, Compassion, Civilization, Fairness, Goodness, Honor, Hope, Justice, Law, Light, Nobility, Summer, Sun, and Truth.[/I] Per’kimi is a radiant being suffused with pure positive energy. It upholds the ideals of Truth, Honor, and Justice and is the father of the Sun and bringer of Summer. It is Fair, Just, and Compassionate. It believes in holding yourself to a higher level, creating Civilizations, upholding Laws, and earning Nobility. It is the force that brings all that is Good in Opulenia. [B]Per’kimi appears in many forms:[/B] a pulsating globe of light, a humanoid (either gender or androgynous) with brightly glowing silver or gold skin, a metallic dragon, or a ball of fire. Per’kimi literally exudes radiant energy, and its mere presence is devastating to undead. [B]Other names Per’kimi is known as:[/B] Bahamut, Erathis, Ilmater, Pelor, Pholtus, St. Cuthbert, Tempus, Torm, and Waukeen. [B]Organized Religion:[/B] Per’kimi’s temples are found throughout civilized lands – from roadside shrines to grand urban cathedrals. Most temples are constructed as works of art, inspiring in their beauty and enhanced with careful use of Light rituals. Followers gather in temples at least once every eight days, though clergy conduct services one or more times per day, usually in the morning. Clerics of Per’kimi wear vestments of silver and gold while performing their ritual duties. Higher-ranked clerics often wear holy symbols or crowns enhanced with Light rituals to give them a radiant aura. [B]Domains:[/B] Civilization, Freedom, Hope, Justice, Protection, Strength, Sun, War [B]Holy Symbol:[/B] Per’kimi’s Holy Symbol is a circle, called the halo, which symbolizes the sun and all that is good. It has eight rays of varying size and shapes reaching out of the halo, these are the rays of Hope, Truth, Honor, Justice, Law, Nobility, Compassion, and Light. [B]Numbers:[/B] The number 8 is associated with Per’kimi as indicated by the number of rays coming out of his holy symbol. [B]Colors:[/B] Silver and Gold are the colors most often associated with Per’kimi although white and yellow are also used as well. [B]Per’kimi’s standings with the other deities:[/B] Aligned with Ildbanelm & Ryaleina; Per’kimi believes that all life has a chance of being Good and shares this connection with Ryaleina, the Goddess of Life. Per’kimi also believes that Ildbanelm’s magic can be used to uphold the causes of Justice and all that is Good. Opposes Helvesaugh & Vohas; Per’kimi is the complete opposite of Helvesaugh and because of this they are constantly at war with one another. There is believed to be an apocalyptic battle between these two forces in the near future. Where Per’kimi and his followers believe they will conquer the Helvesaugh and his evil forces once and for all. Per’kimi also does not see the Good in Vohas. Per’kimi believes that mortal man can be brought into his holy army in the heavens without lowering themselves to Death or the temptation of Evil that Death sometimes offers. Per’kimi grants his followers spiritual immortality upon reaching his heavens through death and grants complete immortality to those who can raise themselves above death and reach his heavens while in mortal form. Players can choose feats, paragon paths, or epic destinies from any source that has a prerequisites matching any of the names listed in that god's Other names known as section. The main problem with this is the Character Builder, but I am slowly winging my players off of the character builder. [/QUOTE]
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